Author Topic: Magic Charms?  (Read 1230 times)

Offline Sean

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Magic Charms?
« on: August 04, 2009, 02:47:16 PM »
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Magic Charms
Artifact
IDENTIFIERS: May be activated on your Magician
SPECIAL ABILITY:  Protect your Magicians from capture and conversion.  You may discard this card from your Magician during battle to capture up to two human Heroes.

For the capture portion, is it the Magician doing the capturing or the Artifact?

Does the Magician who has Magic Charms placed on it have to be in battle to use the capture ability?
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Offline Alex_Olijar

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Re: Magic Charms?
« Reply #1 on: August 04, 2009, 03:00:12 PM »
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The charms. I don't know about the 2nd question.

Offline Gabe

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Re: Magic Charms?
« Reply #2 on: August 04, 2009, 03:05:11 PM »
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The charms do the capturing.  Like all artifacts, they don't have to be in battle to be used.

During testing this originally didn't have the "during battle" clause making it just a little OP since it could be activated and used before any player even had a chance to use DoN.  I think at one point it even captured X Heroes where X was the number of Magicians you had in play.
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Offline redemption99

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Re: Magic Charms?
« Reply #3 on: August 04, 2009, 03:07:41 PM »
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that would have been sweet :P
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Offline Korunks

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Re: Magic Charms?
« Reply #4 on: August 04, 2009, 03:12:35 PM »
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that would have been broken
In AMERICA!!

Offline happyjosiah

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Re: Magic Charms?
« Reply #5 on: August 04, 2009, 03:55:15 PM »
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So the magician does not have to be IN battle it just has to occur DURING battle?

Offline BubbleBoy

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Re: Magic Charms?
« Reply #6 on: August 04, 2009, 04:09:14 PM »
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It would be awesome even if it did have to be in battle. :P
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Offline SirNobody

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Re: Magic Charms?
« Reply #7 on: August 05, 2009, 05:25:13 PM »
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Hey,

So the magician does not have to be IN battle it just has to occur DURING battle?

Correct.

Tschow,

Tim "Sir Nobody" Maly

 


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