Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Isildur on July 07, 2010, 08:48:17 PM
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TGT works for everyone right? Say my opponent has his TGT out and I have Peter. My Peter would work with his TGT?
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Only if you have a redeemed soul.
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Only if you have a redeemed soul.
Well said. But we all need the other guru's to confirm this. This is how I have always interpreted it, too. However, a few months ago someone corrected me as follows:
(given: at least one TGT is out in play, no more than one brigade of EC in play)
You need to have a lost soul rescued before opponent can rescue attempt on you, with a TGT hero with the ignore ability activated by TGT.
OR
Your opponent must have a lost soul rescued in order for you to rescue attempt on him, with a TGT hero with the ignore ability activated by TGT.
Let this thread be the ultimate clarification. Please.
Thanks and Godbless.
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This is how it works:
TGT is read from the holders perspective, so Player A has TGT in territory, Player B needs a redeemed soul for Player A's TGT to be active and thus allowing the 6 to ignore - If Player B has TGT in territory then Player A needs a redeemed soul for TGT to grant the ignore powers.
If B has a redeemed souls, A has TGT down, since TGT is read from A's perspective Mary, Salome, John etc all ignore. Since TGT doesn't specify 'Yours' or 'Holders' player B's Mary Salome John all get the benefit of TGT.
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Instaposted by RDT, but I agree.
Cards are read from the holder's perspective unless they specify otherwise (i.e. Altar of Incense). If I have TGT in my territory, then my opponent must have a redeemed soul for its SA to activate. Only then would my opponent's Joanna be ignoring anyone. My opponent does not read my cards from his own perspective (specifically the words "you" and "your").
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i concur, rdt is correct.
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I also agree, RDT is correct.
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+1 RDT
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GO GO GADGET RDT
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This is how it works:
TGT is read from the holders perspective, so Player A has TGT in territory, Player B needs a redeemed soul for Player A's TGT to be active and thus allowing the 6 to ignore - If Player B has TGT in territory then Player A needs a redeemed soul for TGT to grant the ignore powers.
If B has a redeemed souls, A has TGT down, since TGT is read from A's perspective Mary, Salome, John etc all ignore. Since TGT doesn't specify 'Yours' or 'Holders' player B's Mary Salome John all get the benefit of TGT.
One of my best players is right, then, and I was right from the very beginning when I interpreted it as such.
Thus, for instance, scenario:
Both A and B have TGT in play. A has a rescued lost soul, and B does not. A is making a rescue attempt for one of B's lost souls, with a TGT hero. A has the ignore capability for his TGT hero even if B does not have a rescued lost soul. Correct?
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This is how it works:
TGT is read from the holders perspective, so Player A has TGT in territory, Player B needs a redeemed soul for Player A's TGT to be active and thus allowing the 6 to ignore - If Player B has TGT in territory then Player A needs a redeemed soul for TGT to grant the ignore powers.
If B has a redeemed souls, A has TGT down, since TGT is read from A's perspective Mary, Salome, John etc all ignore. Since TGT doesn't specify 'Yours' or 'Holders' player B's Mary Salome John all get the benefit of TGT.
One of my best players is right, then, and I was right from the very beginning when I interpreted it as such.
Thus, for instance, scenario:
Both A and B have TGT in play. A has a rescued lost soul, and B does not. A is making a rescue attempt for one of B's lost souls, with a TGT hero. A has the ignore capability for his TGT hero even if B does not have a rescued lost soul. Correct?
Correct it is!