A couple territory class questions that came up:
1. Can I interrupt/negate a territory class enhancement with another territory class enhancement?
EX. My opponent plays Land Dispute. Can I use Live Coal to negate it?
2. Can I use the same territory class enhancement twice in the same turn?
Ex. I use Live Coal to discard Going into Captivity. Live Coal is discarded. I make a rescue attempt with Isaiah. I search for Live Coal, and, since I have Seraph w/ Live Coal in play, I draw it back. Can I use it in the battle Isaiah started?
Live Coal (FF2)
Type: Hero Enh. • Brigade: Silver/Green • Ability: 4 / 2 • Class: Territory • Special Ability: Negate and discard an evil Enhancement or Curse. • Identifiers: None • Verse: Isaiah 6:6-7 • Availability: Faith of our Fathers Extended booster packs (None)
Isaiah (FF2)
Type: Hero Char. • Brigade: Green • Ability: 7 / 8 • Class: None • Special Ability: Protect purple Kings from opponents. Search discard pile for a good Isaiah card and place it on deck to draw X. Good Isaiah cards cannot be negated. • Identifiers: OT Male Human, Prophet, X = the number of your Isaiah Angels • Verse: Isaiah 6:8 • Availability: Faith of our Fathers Extended booster packs (None)