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I would presume it would be discarded, but I'm not sure.
The ability is read from the perspective of the placer. As long as Satan's Seat is still active, then it negates the protect abilities of the placer's opponents, no matter where the card is located. This ability cannot be negated beginning the phase after it is placed.
If the first part ever becomes false, then the 'cost' is not paid, therefore the 'benefit' cannot be gained. If it is not 'your' site at any point, then there is no negation of opponent's heroes.
I disagree. Place is an instant ability. The cost only needs to be paid once. The benefit is then gained as an ongoing ability.
If we go with the cost only being paid once and then the card activating ongoing forever from that point, then the player whose heroes are being targeted by it should never change. If it doesn't refer to 'your' site when it changes possession, then it doesn't change the reference on 'your opponent's heroes'.
If we're talking 2-player, then there's only one opponent and no problem. If we're talking multiplayer, you only have a singular opponent when you're in battle, at which point those heroes would be being negated and still no problem.
The discard does not target opponent's heroes. It targets heroes that make a rescue at "that" site, "that" being the site that it was placed on. The placing was done and over, as long as the site was yours in the first place. The sceond part of the ability is not conditional, it only references the original site that SS was placed on.
Quote from: YourMathTeacher on May 07, 2012, 09:34:14 PMThe discard does not target opponent's heroes. It targets heroes that make a rescue at "that" site, "that" being the site that it was placed on. The placing was done and over, as long as the site was yours in the first place. The sceond part of the ability is not conditional, it only references the original site that SS was placed on.That's not what I said nor what Chris said (I think). I'm talking about the first ability. If it is instant and the target of 'your' does not change or need to reactivate, and the ability is ongoing, then the negation of heroes does not change targets either.
Oh, I see. Then I would argue that you have to choose which opponent in a multiplayer game, as it would only affect one of them. This would be consistent with the Judas Iscariot ruling.
Also, unless this card were played in battle...somehow...it would apply to the opponent you are currently blocking by the definition of "opponent's", as it did not activate during battle. This of course goes off of my assertion that this is ongoing, and not a single-activation.
Our discussion is pointless, since we both disagree. It would be nice if an Elder could just make a ruling and let us be at peace.
Satan's Seat (FF)Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Place on your single-color Site to negate all protect abilities on opponent’s Heroes. If a Hero rescues a Lost Soul from that Site, discard that Hero. • Play As: Place on your single-color Site to negate all protect abilities on opponent’s Heroes. Discard all Heroes that rescue a Lost Soul from that Site. • Identifiers: Play to territory. • Verse: Revelation 2:13 • Availability: Faith of our Fathers booster packs (None)
AND because it says "while in battle". That is, by definition, an ongoing ability that is active every time the card is in battle.