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It's simple. If you're going to interrupt/negate the removal when you have special initiative, then don't remove your character, instead play your interrupt/negate. Once you've chosen to complete the action by removing your character you've passed the special initiative and has no basis for complaining when a Dominant is played.
Quote from: Gabe on March 26, 2011, 12:48:41 AMIt's simple. If you're going to interrupt/negate the removal when you have special initiative, then don't remove your character, instead play your interrupt/negate. Once you've chosen to complete the action by removing your character you've passed the special initiative and has no basis for complaining when a Dominant is played. But what if the opponent does not give you opportunity to interrupt/negate before they play a dominant to take out the other EC?
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Well its still an illegal play...
Yeah but it doesn't change the fact that you're not supposed to do anything while another card is activating. That's an undeniable slapjack, and is quite unfair.
Instant AbilitiesInstant abilities complete before another ability can be inserted, including dominants. The effect of instant abilities can only be undone if they are interrupted or negated. They must be followed immediately or are forfeited. See also Ongoing Abilities.
I'd make them pick it up and wait for the ability to complete. After it does, I'd make them play it. If they question my authority to force them to do so, I'd let them know that I am the law.
Playing cards and I'm on the run.I fought the law and the law won.I fought the law and the law won.I needed Doms 'cause I had none.I fought the law and the law won.I fought the law and the law won.I lost a soul and it feels so bad.Guess my race is run.This is the best deck I ever hadI fought the law and the law wonI fought the law and the law won