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doesn't work you have to negate directly otherwise pride of simon to go get a negate from d/c pile would work and it doesn't or so i was told
So according to the REG, the ONLY thing you may do if you are losing by removal (capture, return, etc.) is to DIRECTLY negate/interrupt the card that is removing you?EX:Rescue attempt Angel at Jerusalem. Opponent blocks with King Pekahiah and has initiative, then plays Snare to capture A@J. Now, since A@J is losing by removal, can I play Striking Herod to discard his EC, and thus render Snare useless? Or must I play Flaming Sword to negate Snare?
You didn't stop the removal, so you are still losing by removal. So, you can play another interrupt.
Hey,If the next enhancement is prevented you would need a cannot be prevented or cannot be negated interrupt to interrupt the battle winner. Simply having two interrupts would not help you because....When you are losing by removal you have initiative but you can only play an interrupt or negate that interrupts or negates the ability that is causing you to be losing by removal.If your interrupt is prevented then it doesn't interrupt what's causing you to be losing by removal and thus cannot be played.The italicized part is not clearly stated in the rulebook, but has been established by precedence over the years.Tschow,Tim "Sir Nobody" Maly
Redemption® Rulebook > Situation Descriptions > Losing the BattleLosing by Removal because of a Special AbilityA Hero is losing by removal if the Hero is being captured, discarded, returned to territory, or otherwise removed from battle by an opposing special ability. You have initiative, but you may only play an enhancement that has an “interrupt” or “negate” special ability.More:Example – Losing by special abilityYou are making a rescue attempt with Guiding Angel, a silver brigade Hero with abilities of 7/7. Your opponent blocks with the Evil Character Er, a pale green brigade Evil Character with abilities of 6/6. Since Er is losing, the opponent has initiative to play an evil enhancement. Your opponent plays Slave Trade. There are no abilities (numbers) on this card, but its special ability reads, “Capture any Hero in play and place in your Land of Bondage. Hero is treated as a Lost Soul.” This is causing Guiding Angel to be losing by removal. You have initiative, but you may only play an enhancement if the enhancement will “interrupt” or “negate” Slave Trade. Otherwise, your opponent will capture Guiding Angel and place him in his Land of Bondage.
You can.
@korunks: all 3 are correct.
When you are losing by removal you have initiative but you can only play an interrupt or negate that interrupts or negates the ability that is causing you to be losing by removal.
This is true.Bryon is referring to playing an interrupt and do something other than stop the removal, then having special initiative again to interrupt, and this time stop the removal (if you can). You can play as many interrupts as you'd like, as long as they all interrupt the ability removing you from battle.Tim was referring to the case when, for example, Egyptian Charioteers (prevent the SA of the next enhancement played by opponent) is in battle and plays a battle winner against your hero. In that case, you can only play an interrupt if the interrupt cannot be prevented. You cannot play an interrupt, then play another one that is not prevented, because the battle-winning ability would take place before the first one can be played.The REG is correct, albeit slightly confusing (without the example). The example RTS provided answers the question fairly well I think.
I.E. You can only ever interrupt or negates what is removing you.
Quote from: Korunks on October 29, 2010, 11:56:18 AMI.E. You can only ever interrupt or negates what is removing you.Because you CAN only interrupt what is removing you. If you play a battle winner, and I try to play a card that interrupts a Fortress, I can't, because it interrupts something, but not the thing removing me from battle. If I play Reach, however, then I play a card that discards a Fortress, I can do that, because Reach interrupted your enhancement (as well as any ongoing abilities in battle). At that point, however, I will need to play something else to interrupt your enhancement, or I lose.
No SirNobody and Bryon are in conflict, Bryon states that you can play multiple Interrupts as long as you are still losing by removal:QuoteYou didn't stop the removal, so you are still losing by removal. So, you can play another interrupt.And SirNobody said that when you are losing by removal you can only interrupt or negate what is removing you:QuoteWhen you are losing by removal you have initiative but you can only play an interrupt or negate that interrupts or negates the ability that is causing you to be losing by removal.
Tim is saying I can't do this, I can only play a negate or interrupt that targets net.