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The 4th ed. Rulebook says if you're loosing by special ability or removal in general you can only play a card that negates. If I play a card that only interrupts but doesn't negate would that still work?
Quote from: YeshuaIsLord on March 12, 2018, 02:34:20 PMThe 4th ed. Rulebook says if you're loosing by special ability or removal in general you can only play a card that negates. If I play a card that only interrupts but doesn't negate would that still work?Yes you can play a card only interrupts during SI. You still can't do something like playing a dominant during the interrupt though.
Well, that's not very intuitive lol...
Quote from: JonathanW on March 12, 2018, 04:13:28 PMWell, that's not very intuitive lol...But it is spelled out pretty clearly in the rules for Special Initiative.
Quote from: The Guardian on March 12, 2018, 04:16:08 PMQuote from: JonathanW on March 12, 2018, 04:13:28 PMWell, that's not very intuitive lol...But it is spelled out pretty clearly in the rules for Special Initiative. It's funny how some rules exist just so specific cards aren't more powerful than they already are lol...
That rule predates Three Woes...by a long time...
Yes, that would work assuming the card your opponent played was not "Cannot be interrupted" or "Cannot be negated" in which case, you cannot use an interrupt or a negate.That would be true for any type of card that targeted your character to be removed from battle. Keep in mind, the "special initiative" situation only applies when your last character is being removed from battle.
Well three woes could be used to negate a card after the effect has been completed but that's after SI anyways.
Quote from: tripleplayNa1 on March 12, 2018, 04:09:34 PMWell three woes could be used to negate a card after the effect has been completed but that's after SI anyways.So if my opponent played Fiery Darts and discarded my sole hero in battle, the battle’s not over if I chose to play Three Woes and negate Fiery Darts (since FD is still in play), correct?