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So just to be clear whoever has the most lost souls gets to choose who's lost souls activate first. (The crowd lost soul is always active) If there's a tie then you use some sort of tie breaker. After all lost Souls have completed then you determine who has the most lost souls and they get to choose who goes first unless it's another tie and in that case we have a tiebreaker again?
After doing some digging, Gabe was able to find documentation that verifies what Kevin so humorously pointed out--Crowds LS is always active unless the condition is met, which includes the time when LS abilities are activating at the start of the game before the first turn is determined. That being said, we will work on codifying what exactly the time between the opening draw and the first player beginning their first turn should be considered. It is something we will work on for REG 5.0Shout out to Kevinthedude for pointing us in the right direction!