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Sleeve requirements
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Topic: Sleeve requirements (Read 870 times)
Aelec Enitnel
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+2
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Posts: 330
Caleb Lentine R.A.N.G.E.R Guild Member
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East Central Region
Sleeve requirements
«
on:
August 09, 2011, 07:11:46 PM »
0
I just wanted to know if having clear sleeves wi th a 0/2 Buckler on the back of them would be deemed "to big a distraction and not tournament legal"?
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¡dn sʇɐɥʍ
Professoralstad
Tournament Host, Redemption Elder
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+47
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Hero Member
Posts: 10841
Everything is Awesome!
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North Central Region
Re: Sleeve requirements
«
Reply #1 on:
August 09, 2011, 07:19:31 PM »
0
I think it would be ok on three conditions:
1. All of the bucklers are the same printing (there are differences between L and UL buckles.
2. You resist the urge to actually play with a buckler in your deck.
3. The bucklers are all secured the same way to the sleeves.
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Aelec Enitnel
Trade Count:
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+2
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Full Member
Posts: 330
Caleb Lentine R.A.N.G.E.R Guild Member
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East Central Region
Re: Sleeve requirements
«
Reply #2 on:
August 09, 2011, 08:25:07 PM »
0
Sweet!!!
(and, ja, I don't actually play with Buckler
)
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¡dn sʇɐɥʍ
browarod
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Re: Sleeve requirements
«
Reply #3 on:
August 10, 2011, 03:12:35 AM »
0
Speaking of sleeve requirements, and sorry for the hijack: am I correct in assuming we will need sleeves for booster draft decks? I'm bringing some just in case, but I wanted to check.
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Master KChief
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Posts: 6963
Greatness, at any cost.
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North Central Region
Re: Sleeve requirements
«
Reply #4 on:
August 10, 2011, 04:12:55 AM »
0
no, they're not required, but its a good idea if you draft some fairly valuable cards and want to protect them during gameplay.
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Cactus Game Design Message Boards
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Redemption® Collectible Trading Card Game HQ
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Official Rules & Errata
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Ruling Questions
(Moderator:
RedemptionAggie
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Sleeve requirements
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