Author Topic: Sites and Lost Souls  (Read 11624 times)

Offline Minister Polarius

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Re: Sites and Lost Souls
« Reply #75 on: October 13, 2010, 01:32:16 PM »
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One of us has an incorrect understanding of Ignore, and it may very well be me. However, iIrc, Ignore does four things: protects the battlefield from entry by ignored cards, and then the rest I'm hazy on but I'm pretty sure the battle-winning part of Ignore does target. If none of the four functions of Ignore actually target anyone than your stance on CBIg is the same as mine for all practical purposes except that Hating the Light and Large Tree would not work in battle after an Ignore has been played (so long as the Golgotha-user remembers to *always* load it up before blocking).
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browarod

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Re: Sites and Lost Souls
« Reply #76 on: October 13, 2010, 01:37:05 PM »
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On a related note, is the CBIg status granted by Golgotha contingent on the card remaining placed on the site? As in, if the card is removed, does the CBIg status fade away? I don't think this affects or is affected by the definition of CBIg discussion going on, so I figured it was safe to ask now.

I know this was asked in another thread (or earlier in this one, I don't know for sure), but iirc it never got a concrete answer either way.

Offline Professoralstad

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Re: Sites and Lost Souls
« Reply #77 on: October 13, 2010, 01:44:32 PM »
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On a related note, is the CBIg status granted by Golgotha contingent on the card remaining placed on the site? As in, if the card is removed, does the CBIg status fade away? I don't think this affects or is affected by the definition of CBIg discussion going on, so I figured it was safe to ask now.

I know this was asked in another thread (or earlier in this one, I don't know for sure), but iirc it never got a concrete answer either way.

Yes. The colon on Golgotha is the new, concise way of saying "while this (or in this case, that) card remains,..."

Thus,
"Anytime during battle, you may place a skull icon card from hand or discard pile on Golgotha: N.T. characters of that brigade cannot be ignored."

is equivalent to:

"Anytime during battle, you may place a skull icon card from hand or discard pile on Golgotha. While that card remains, N.T. characters of that brigade cannot be ignored."

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browarod

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Re: Sites and Lost Souls
« Reply #78 on: October 13, 2010, 01:53:39 PM »
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Okay. The next logical step then is to ask: If my opponent blocks my TGT hero with a Golgotha'd EC and I add Dragon Raid to battle and discard the card, is their EC now ignored, or would I have to then play something like NNfS to ignore them again?

Offline Professoralstad

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Re: Sites and Lost Souls
« Reply #79 on: October 13, 2010, 02:50:00 PM »
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Okay. The next logical step then is to ask: If my opponent blocks my TGT hero with a Golgotha'd EC and I add Dragon Raid to battle and discard the card, is their EC now ignored, or would I have to then play something like NNfS to ignore them again?

Ignore is an ongoing ability, and characters that weren't ignored can be ignored if something changes. For example, if I attack with Zebulun, and you block me with a */6 guy, and I am able to reduce my hand to 5, then I am now ignoring you. So in my interpretation, if you are able to get rid of the enhancement on Golgotha, than TGT would start ignoring that EC, and putting another enhancement on Golgotha wouldn't undo that. But I think there are plenty of ways to prevent that from happening.

Like I have said, in-battle ignore is not the problem, as there are still a variety of ways ignores can be negated, or other ways for the EC to win the battle (Belshazzar's Banquet, et. al.) in addition to a lot of useful abilities that you have infinite initiative to use (Confusion, side battle cards, sitelock cards, etc.). So it has always been my opinion that in-battle ignore is powerful but can come at a great cost. I remember once in a T2 game when my opponent used Burning Incense against my guy who would otherwise have been winning, so I had initiative to play a bunch of False Peace's to get Burial and a few other dominants, and then Momentum Change (to get everything back) and that play helped me win the next few of my battles on offense. And if you in-battle ignore a Pale Green guy, you'd better be darn sure your opponent doesn't have Confusion, unless you already have/have used Son of God, otherwise that could be a costly battle winner. So under either interpretation, Golgotha is not useless, and it might actually be good that it doesn't shut down ignores completely (especially for offenses like Genesis and Royalty, which often depend on in-battle ignores).
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Offline Prof Underwood

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Re: Sites and Lost Souls
« Reply #80 on: October 13, 2010, 05:05:28 PM »
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So in my interpretation, if you are able to get rid of the enhancement on Golgotha, than TGT would start ignoring that EC, and putting another enhancement on Golgotha wouldn't undo that.
I don't like going in that direction.  I would lean toward the idea that if you attack with a TGT hero ignoring your opponent who only has 1 EC of a brigade in play, that they could add an EE to Golgotha so that their EC would NOT be ignored and they could block.  Similarly, I would lean toward the idea that if they block with that EC and you add Dragon Raid to clear Golgotha (so that they are ignoring again), that they could similarly add another EE to Golgotha (so that they undo the ignoring again).

I'm not actually making a ruling here, just stating a personal preference.  I'll let other Elders make the actual ruling on this one as I can see both sides.

Offline Master KChief

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Re: Sites and Lost Souls
« Reply #81 on: October 13, 2010, 05:08:14 PM »
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the problem with that is you are trying to make a judgement based on the way you want things to be, not the way they are.
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Offline Professoralstad

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Re: Sites and Lost Souls
« Reply #82 on: October 13, 2010, 05:14:59 PM »
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I don't like going in that direction.  I would lean toward the idea that if you attack with a TGT hero ignoring your opponent who only has 1 EC of a brigade in play, that they could add an EE to Golgotha so that their EC would NOT be ignored and they could block.  Similarly, I would lean toward the idea that if they block with that EC and you add Dragon Raid to clear Golgotha (so that they are ignoring again), that they could similarly add another EE to Golgotha (so that they undo the ignoring again).

I'm not actually making a ruling here, just stating a personal preference.  I'll let other Elders make the actual ruling on this one as I can see both sides.

But then, like I said, all ignores, pre-block and post-block are completely shut down by Golgotha. I would rather not see a card that so completely destroys such a broad ability (unless it's for a specific type of EC, like Wolves in Sheep's Clothing or Haman's Gallows), and I wouldn't mind seeing a way around anti-ignore abilities in battle.
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Offline Minister Polarius

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Re: Sites and Lost Souls
« Reply #83 on: October 13, 2010, 05:36:46 PM »
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But something so easy as just adding DR to battle? That's insane.
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Offline Prof Underwood

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Re: Sites and Lost Souls
« Reply #84 on: October 13, 2010, 05:39:03 PM »
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the problem with that is you are trying to make a judgement based on the way you want things to be, not the way they are.
I'm not making a judgment at all.  I specifically said I was stating a preference, NOT making a ruling.

But then, like I said, all ignores, pre-block and post-block are completely shut down by Golgotha.
And if it is ruled the way you are talking, then simply adding DR to any TGT deck will completely neuter Golgotha (which was totally designed to stop TGT).

There are pros and cons on both sides.  Either one could end up being chosen to be the ruling.  I'm interested to find out which it will be.

Offline Master Q

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Re: Sites and Lost Souls
« Reply #85 on: October 13, 2010, 05:49:26 PM »
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So in my interpretation, if you are able to get rid of the enhancement on Golgotha, than TGT would start ignoring that EC, and putting another enhancement on Golgotha wouldn't undo that.

That's not what the article on Golgotha at Cactus says:

"Once Golgotha is set up, it is not that easy to avoid its effect.  If you try to use DragonRaid or some other method to discard the evil card on Golgotha, the "anytime during battle" ability on Golgotha will allow your opponent to put that skull icon card right back on the site.  It applies to N.T. evil characters owned by any player, so its effect is far-reaching, especially in multi-player."

Are you saying this is false? That they lied to us, and Dragon Raid would successfully stop Golgotha, contrary to what the article explaining Golgotha says? The Anytime during battle part is pointless ??? This makes not a cent. Help to understand pleez?

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Offline Red Dragon Thorn

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Re: Sites and Lost Souls
« Reply #86 on: October 13, 2010, 05:49:43 PM »
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I've got this crazy awesome solution, play Pergamum with your Golgatha.......
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Offline Professoralstad

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Re: Sites and Lost Souls
« Reply #87 on: October 13, 2010, 06:12:05 PM »
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But then, like I said, all ignores, pre-block and post-block are completely shut down by Golgotha.
And if it is ruled the way you are talking, then simply adding DR to any TGT deck will completely neuter Golgotha (which was totally designed to stop TGT).

It will not neuter Golgotha, just make it so that it only stops pre-block ignore, which is what it was designed to stop. As I've said a few times, once the EC is in battle, there are plenty of ways to make an ignorer not only not win the battle, but also suffer the consequences of using an ignore ability. Not only that, but DR is not that hard to get rid of, since it is OT. You can use Land Dispute, Danites Attack, or any card that discards a Site. Or like RDT said, you can use Pergamum, which goes well with Golgotha and Caesarea Phillipi.

As for the article, it's not necessarily a lie, as you CAN do exactly what it says: put a skull icon card right back on to the site...it says nothing about whether that will work to undo the ignore.  ;) But seriously, it was written before anyone had an idea of how Cannot be Ignored would work exactly, which is why we are still debating it now.
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Offline Minister Polarius

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Re: Sites and Lost Souls
« Reply #88 on: October 13, 2010, 06:19:01 PM »
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Yeah, maybe that should have been figured out years ago when Defiant was printed, or at least when Large Tree was printed.
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Offline Master KChief

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Re: Sites and Lost Souls
« Reply #89 on: October 13, 2010, 07:59:43 PM »
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I'm not making a judgment at all.  I specifically said I was stating a preference, NOT making a ruling.

i did not say ruling. i said a judgement. of reasoning. reasoning that cards should work a certain way to make them good/better is not the same as reasoning that cards should work the way as printed.
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Offline RTSmaniac

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Re: Sites and Lost Souls
« Reply #90 on: October 14, 2010, 01:03:22 AM »
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"Once Golgotha is set up, it is not that easy to avoid its effect.  If you try to use DragonRaid or some other method to discard the evil card on Golgotha, the "anytime during battle" ability on Golgotha will allow your opponent to put that skull icon card right back on the site.  It applies to N.T. evil characters owned by any player, so its effect is far-reaching, especially in multi-player."
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browarod

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Re: Sites and Lost Souls
« Reply #91 on: October 14, 2010, 02:38:59 PM »
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"Once Golgotha is set up, it is not that easy to avoid its effect.  If you try to use DragonRaid or some other method to discard the evil card on Golgotha, the "anytime during battle" ability on Golgotha will allow your opponent to put that skull icon card right back on the site.  It applies to N.T. evil characters owned by any player, so its effect is far-reaching, especially in multi-player."
As for the article, it's not necessarily a lie, as you CAN do exactly what it says: put a skull icon card right back on to the site...it says nothing about whether that will work to undo the ignore.  ;) But seriously, it was written before anyone had an idea of how Cannot be Ignored would work exactly, which is why we are still debating it now.


So, regardless of the final ruling, what's the current ruling of this that I should use at the tourney I'm hosting this Saturday?

Offline Professoralstad

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Re: Sites and Lost Souls
« Reply #92 on: October 14, 2010, 07:01:49 PM »
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"Once Golgotha is set up, it is not that easy to avoid its effect.  If you try to use DragonRaid or some other method to discard the evil card on Golgotha, the "anytime during battle" ability on Golgotha will allow your opponent to put that skull icon card right back on the site.  It applies to N.T. evil characters owned by any player, so its effect is far-reaching, especially in multi-player."
As for the article, it's not necessarily a lie, as you CAN do exactly what it says: put a skull icon card right back on to the site...it says nothing about whether that will work to undo the ignore.  ;) But seriously, it was written before anyone had an idea of how Cannot be Ignored would work exactly, which is why we are still debating it now.


So, regardless of the final ruling, what's the current ruling of this that I should use at the tourney I'm hosting this Saturday?

You're the judge. Which means if you can't find solid evidence for how to rule it one way or the other, you'll have to make the judgment call. Judges have to do that sometimes. It's unfortunate, and perhaps you might end up making a call that is later shown to be incorrect, but you can't be faulted for that.
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Offline Bryon

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Re: Sites and Lost Souls
« Reply #93 on: October 15, 2010, 12:48:49 AM »
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I've got this crazy awesome solution, play Pergamum with your Golgatha.......
Stop being so practical.  We're trying to have an argument.

Yeah, maybe that should have been figured out years ago when Defiant was printed, or at least when Large Tree was printed.
I thought we DID have it figured out.  I didn't see how it could be ruled any other way.  I never knew there could even be a question about it.  Apparently a couple playtesters don't agree with me.  We're waiting on a Rob ruling.
« Last Edit: October 15, 2010, 12:52:50 AM by Bryon »

Lamborghini_diablo

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Re: Sites and Lost Souls
« Reply #94 on: October 15, 2010, 01:03:49 AM »
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Wow, I missed this whole thread...

My thoughts on this mess..

Cannot be Ignored is NOT a protect because, the part that keeps characters out of battle does NOT target evil characters. Protects do nothing but stop cards from being targeted. So, if CBI was a protect, then it would do nothing to allow characters to enter battle.

Also, Cannot be Prevented/Interrupted/Negated is not a protect either, because you can't protect from a negate.

I've had a LOT of arguments over ignores, my current understand is that it has 2 basic parts

1. The ability that stops ignored characters from entering battle, which targets the field of battle.
2. The default rules for ignoring a character thats already in battle. Ignorer is immune to ignoree, ignoree has no effect on the battle.

So, I strongly believe CBIgnored is an ability of its own, and therefore should not be ruled by the same rules as protect. If people do so, then CBIgnored is completely useless.

Offline Minister Polarius

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Re: Sites and Lost Souls
« Reply #95 on: October 15, 2010, 03:45:28 AM »
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Yeah, that's pretty much everything I've been saying on this thread, but it's good to hear another concurring voice.
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Offline Prof Underwood

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Re: Sites and Lost Souls
« Reply #96 on: October 15, 2010, 10:30:31 AM »
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So, regardless of the final ruling, what's the current ruling of this that I should use at the tourney I'm hosting this Saturday?
You're the judge. Which means if you can't find solid evidence for how to rule it one way or the other, you'll have to make the judgment call.
I agree with the "other Prof", that as the judge you get to make the call until there is an official ruling.  As for me, I personally would allow players to put an EE on Golgotha at any time, and would consider ECs of that brigade to NOT be ignored.

browarod

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Re: Sites and Lost Souls
« Reply #97 on: October 15, 2010, 01:41:45 PM »
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So, I strongly believe CBIgnored is an ability of its own, and therefore should not be ruled by the same rules as protect. If people do so, then CBIgnored is completely useless.
It's not completely useless as a protect, in fact it's completely overpowered if it ISN'T a protect. The way you guys want to rule it, not only does it interrupt without interrupting, it negates without negating. My "Ignore you. CBN" enhancement is, effectively, negated by you putting a skull icon card on Golgotha. Protection at least follows the rules of "if you don't interrupt/negate it then you can't undo/protect/save your character from it" whereas Golgotha, the way you're saying it should be treated, gets around any and every ignore card, regardless of wording, usage, or initiative. That seems far too OP to me.

Offline Minister Polarius

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Re: Sites and Lost Souls
« Reply #98 on: October 15, 2010, 02:23:29 PM »
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Want to use an Ignore battle-winner? (none of them are CBN, btw) See Golgotha in opponent's territory? Just use the best card in Di before attacking.
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Re: Sites and Lost Souls
« Reply #99 on: October 15, 2010, 02:25:43 PM »
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I fail to see how Dust and Ashes help....

Oh, do you mean Benedictus? Yeah. I'm just disappointed I couldn't get that musician custom card for my t2....

 


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