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Cannot be Ignored allows the EC to block in spite of an ability that would otherwise ignore him being active. This is similar to how cannot be negated allows an ability to activate in spite of an ability that would otherwise negate it being active. However, if a character currently in battle is being ignored, giving it a cannot be ignored ability at that point does nothing, unless the current ignore is interrupted. As to whether CBIg is a protect, I'm not entirely sure. I will let other elders comment on that one.
Gabe said that CBIgnore was it's own ability, which I really don't understand, but...
All other "Cannot Be" abilities are protect abilities, which must be activated BEFORE an ability it is protecting from.
Quote from: Bryon on October 12, 2010, 06:07:09 PMAll other "Cannot Be" abilities are protect abilities, which must be activated BEFORE an ability it is protecting from.So, what your saying is, TGT is more alive and dominant than it was BEFORE Disciples. Oh joy.
Except that playing Faith in Our High Priest after I've negated AoC (not promo) played on your John doesn't retroactively grant AoC CBN status, so why would any card that grants CBIg do such?
Quote from: Ring Wraith on October 12, 2010, 06:20:08 PMQuote from: Bryon on October 12, 2010, 06:07:09 PMAll other "Cannot Be" abilities are protect abilities, which must be activated BEFORE an ability it is protecting from.So, what your saying is, TGT is more alive and dominant than it was BEFORE Disciples. Oh joy.Um, that's not how I read what he said. Bryon said CBIg works no matter what, including retroactively apparently, so Golgotha can protect from ignore both pre-battle and in battle. That's what I got out of it, at least.
When everyone gets this figured out- lemme know. k
It's like I've been saying this whole thread. CBIg is not a Protect ability. Ignore simply stops targeting anything that has CBIg status.
Quote from: Minister Polarius on October 13, 2010, 06:38:47 AMIt's like I've been saying this whole thread. CBIg is not a Protect ability. Ignore simply stops targeting anything that has CBIg status.You keep telling us what it's NOT, yet you and Bryon have yet to explain what it IS. Precedent says that all "Cannot be..." are protects so the burden of proof rests on you to say why it isn't that and what it really is. Why is "Cannot be ignored" being treated differently than any other "Cannot be"? Why does ignore receive special treatment over even "Cannot be negated"?
Quote from: browarod on October 13, 2010, 11:48:36 AMQuote from: Minister Polarius on October 13, 2010, 06:38:47 AMIt's like I've been saying this whole thread. CBIg is not a Protect ability. Ignore simply stops targeting anything that has CBIg status.You keep telling us what it's NOT, yet you and Bryon have yet to explain what it IS. Precedent says that all "Cannot be..." are protects so the burden of proof rests on you to say why it isn't that and what it really is. Why is "Cannot be ignored" being treated differently than any other "Cannot be"? Why does ignore receive special treatment over even "Cannot be negated"?'It is its own ability. Just because it has "cannot be" in it doesn't mean it's a protect. The burden of proof does not rest on me anymore since Bryon said exactly that, and he's a top elder. Unfortunately, the Professor said otherwise, so the real question now is waiting on a consensus of elders.
It's not (Cannot Be) Ignored, it's (Cannot Be Ignored). Are you saying "place in a territory," "place in opponent's Land of Bondage," and "place beneath deck" are all the same kind of ability just because they all have "place?" The first is a place ability, the second is a Capture ability, and the last is a return ability. This isn't the first time Redemption has added a new type of ability, either.Yes, I would classify them all as "place" abilities, see: High Places.Once you unwrap your mind around the pole of "Cannot be..." must necessarily be Protect, it makes a lot more sense.No, it really doesn't. There are no other instances of "Cannot be X" not being a protect, so it makes more sense for it to follow suite rather than create a new kind of ability.And, imo, the way you're wanting to define it is more, not less complicated than the way Bryon and I are wanting to define it.Maybe that's just it? Both sides "want to define" it a specific way.Our way, Cannot be Ignored means Cannot be Ignored. Your way, Cannot be Ignored means Cannot be Ignored unless it was already ignored (which would not "tone down" Golgotha, it would make it almost entirely useless for anything but shuffle combos).Cannot be negated means cannot be negated unless it was already negated, why is CBIg different? Making one card more useful should never be sufficient reason for a certain definition of a game mechanic/rule. You mentioned definitions earlier. The definition I stand by has precedence and is logical, yours is (possibly) simpler but creates exceptions and inconsistencies.
The problem with that interpretation is that you could get a pre-block Ignored character into battle, but he'd be Ignored upon entering battle.
I attack with Jacob and play RTC, ignoring Gold. I put a Gold Enhancement on Golgotha and block with a Gold EC. Under Prof's interpretation, my EC would be allowed to enter battle via part of what he thinks CBIg does, but since my character was Ignored before he gained CBIg status, upon entering battle Jacob would be Ignoring him.