Author Topic: Herod's Dungeon V. Raider's Camp  (Read 1363 times)

Offline Minister Polarius

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Herod's Dungeon V. Raider's Camp
« on: August 02, 2009, 02:52:26 AM »
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Who wins? Dungeon specifically says to place the character in it, but does Raider's camp trump that anyway?

*edit* Hur dur, wouldn't work anyway since a Site, not an Evil Character is doing the capturing.
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Offline Hanno102

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Re: Herod's Dungeon V. Raider's Camp
« Reply #1 on: August 02, 2009, 05:16:51 PM »
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You know, it really doesn't matter at all, based on this REG quote:

The special ability on a single-colored site is active only while it is occupied.

Yes, it really says that, and I imagine it will change soon.
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Offline Gabe

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Re: Herod's Dungeon V. Raider's Camp
« Reply #2 on: August 02, 2009, 05:20:03 PM »
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You know, it really doesn't matter at all, based on this REG quote:

The special ability on a single-colored site is active only while it is occupied.

Yes, it really says that, and I imagine it will change soon.

RDT, Kevin Shride, Prince of this Game and I were talking about this while waiting at the airport last night.  Not sure how we overlooked it while playtesting.  It makes a huge difference with both Herod's Dungeon and Kir.
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Offline redemption99

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Re: Herod's Dungeon V. Raider's Camp
« Reply #3 on: August 02, 2009, 06:24:16 PM »
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Hope that gets resolved soon.
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The Schaef

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Re: Herod's Dungeon V. Raider's Camp
« Reply #4 on: August 02, 2009, 09:23:56 PM »
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I think that's more a rule resulting from circumstance than a rule setting circumstance.  "Regular" Sites to that point had abilities that only worked when they were occupied anyway (a captured Hero in this Site, put a soul in this Site to do X, whatever).  I expect this will change since the rule seems to be incidental.

Offline RTSmaniac

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Re: Herod's Dungeon V. Raider's Camp
« Reply #5 on: August 11, 2011, 09:11:02 PM »
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bump
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Offline Alex_Olijar

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Re: Herod's Dungeon V. Raider's Camp
« Reply #6 on: August 11, 2011, 09:18:16 PM »
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I don't know what was accomplished by just saying bump in three super old threads about a resolved issue. Why didnt you just post a new topic if this didn't get resolved in the new REG (which it might have, I haven't looked). But, either way, its well known that the rule now is single color sites are active while unoccupied.

Offline RTSmaniac

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Re: Herod's Dungeon V. Raider's Camp
« Reply #7 on: August 11, 2011, 09:20:14 PM »
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but what about when they are placed in battle?

Can I place Nazzy in battle and search?
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Offline Alex_Olijar

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Re: Herod's Dungeon V. Raider's Camp
« Reply #8 on: August 11, 2011, 09:23:41 PM »
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but what about when they are placed in battle?

Can I place Nazzy in battle and search?

The current ruling is definately. I don't see why you can't.

Offline christiangamer25

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Re: Herod's Dungeon V. Raider's Camp
« Reply #9 on: August 11, 2011, 11:19:49 PM »
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ok ive been in this fight ive been told you can with search abilites like hidden treasures etc but if the search is on the hero you can't something about the site has to fully enter battle which doesn't happen till after all hero abilities resolve but it is in b4 you go look on an art or something like that
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