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While in play abilities are funky. The key here is while he remains in play. He didn't remain in play. He left play. Therefore you're no longer protected.
to continue in the same state; continue to be as specified
Again, he doesn't actually reset, he deactivates. However, there's no REG definition of "remain in play", so it's kinda a silly argument at this point. However, Dictionary.com helps determine whether "remain" does need to be continuous.to continue in the same state; continue to be as specifiedSeems to me like he must continue being in play for his ability to continue to work.
I thought Destructive Sin worked while set aside?
After ability is activated, does character's ability need to reactivate if set-aside?
Quote from: RTSmaniac on November 26, 2012, 01:15:53 PMAfter ability is activated, does character's ability need to reactivate if set-aside?Yes. Once he leaves play the protection ends. If you want the protection again it would need need to be activated in battle.
So "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.
Quote from: Minister Polarius on November 26, 2012, 10:30:32 PMSo "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.To me, the above two phrases are synonymous. It's a simple while loop: while the condition is met it loops (in this case, keeps the protection active); if the condition becomes not met the loop ends and has to be restarted (in this case, Simon has to enter battle again) for the loop to work again.
Quote from: browarod on November 27, 2012, 09:29:20 AMQuote from: Minister Polarius on November 26, 2012, 10:30:32 PMSo "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.To me, the above two phrases are synonymous. It's a simple while loop: while the condition is met it loops (in this case, keeps the protection active); if the condition becomes not met the loop ends and has to be restarted (in this case, Simon has to enter battle again) for the loop to work again.I agree with browarod. What exactly is the difference between the two?
Unless there's really good reason to change it, I prefer that the wording on cards is consistent. Saying the same thing a different way on future cards will create even more confusion on what existing cards are supposed to do.