Author Topic: Simon the Zealot (Di)  (Read 2387 times)

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Simon the Zealot (Di)
« on: November 14, 2012, 07:36:48 PM »
0
After ability is activated, does character's ability need to reactivate if set-aside?

Simon the Zealot (Di)
Type: Hero Char. • Brigade: Red/Purple • Ability: 7 / 4 • Class: None • Special Ability: Negate and discard Rome and a N.T. Idol. First Strike. Protect your hand and deck from opponents' cards while this Hero remains in play. • Identifiers: NT Male Human, Disciple • Verse: Luke 6:13-15 • Availability: Disciples booster packs ()

Protect your hand and deck from opponents' cards while this Hero is in play.

Are these two different abilities? How does the word "remains" effect the ability?

« Last Edit: November 14, 2012, 07:43:24 PM by RTSmaniac »
This is the way Lackey gave it to me. All hail the power of Lackey!

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #1 on: November 14, 2012, 07:41:38 PM »
0
While in play abilities are funky. The key here is while he remains in play. He didn't remain in play. He left play. Therefore you're no longer protected.

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Simon the Zealot (Di)
« Reply #2 on: November 14, 2012, 07:44:49 PM »
0
but he doesnt reset in set-aside area-

Does his ability reactivate since he didnt reset?
This is the way Lackey gave it to me. All hail the power of Lackey!

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #3 on: November 14, 2012, 07:46:06 PM »
0
His ability doesn't "reset" exactly. Is just deactivates. Character abilities never activate upon entering play--they're either always active or they have to reactivate in battle, because that's the only place you can activate a character's ability.

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Simon the Zealot (Di)
« Reply #4 on: November 14, 2012, 07:47:00 PM »
0
While in play abilities are funky. The key here is while he remains in play. He didn't remain in play. He left play. Therefore you're no longer protected.

Disagree, though I understand your position.

This card becomes active when it hits battle obviously, and after that during the time that he remains in play, he protects those locations.  He is only reset when he reenters battle or hits hand, deck, or discard.  He need not be continuously in play, but he is only protecting while in play.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #5 on: November 14, 2012, 07:51:03 PM »
0
Again, he doesn't actually reset, he deactivates.

However, there's no REG definition of "remain in play", so it's kinda a silly argument at this point. However, Dictionary.com helps determine whether "remain" does need to be continuous.

Quote from: Dictionary.com "Remain"
to continue in the same state; continue to be as specified

Seems to me like he must continue being in play for his ability to continue to work.

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Simon the Zealot (Di)
« Reply #6 on: November 14, 2012, 07:51:58 PM »
0
Destructive Sin (TP)
Type: Evil Enh. • Brigade: Orange • Ability: None • Class: Territory • Special Ability: Place on a Hero. While this card remains, negate special abilities on that Hero and its owner's good Fortresses and Covenants. • Identifiers: None • Verse: Ecclesiastes 9:18 • Availability: Thesaurus ex Preteritus booster packs ()

Is this relevant in any way?
This is the way Lackey gave it to me. All hail the power of Lackey!

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #7 on: November 14, 2012, 07:53:20 PM »
0
Destructive Sin is "While this card remains on the hero". If it's off the hero, it won't work, and it isn't coming back (unless you replay it), unlike Simon the Zealot. So no, not really relevant, though it is the same basic ability.

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Simon the Zealot (Di)
« Reply #8 on: November 14, 2012, 07:57:43 PM »
0
Again, he doesn't actually reset, he deactivates.

However, there's no REG definition of "remain in play", so it's kinda a silly argument at this point. However, Dictionary.com helps determine whether "remain" does need to be continuous.

to continue in the same state; continue to be as specified

Seems to me like he must continue being in play for his ability to continue to work.

Silly, bringing a dictionary to a Redemption fight ;)

In all seriousness, that doesn't apply to this case because there is a definition for cards that are "while in play", and they have been defined to be active at any point that they are in play after activation, and are CBN in the phase after they activate.  "While in play" is active all the time, as long as the card is in play at the moment.

I agree, however, that this should have a definition so that questions like this can be resolved.  I also agree that a certain reading of the card can lead to a different conclusion, but I don't believe that is the current ruling.

EDITED OUT INCORRECT STATEMENT ABOUT DESTRUCTIVE SIN CAUSED BY HASTE
« Last Edit: November 14, 2012, 08:11:54 PM by Redoubter »

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Simon the Zealot (Di)
« Reply #9 on: November 14, 2012, 08:03:29 PM »
0
I thought Destructive Sin worked while set aside?
This is the way Lackey gave it to me. All hail the power of Lackey!

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #10 on: November 14, 2012, 08:07:33 PM »
0
Leaving behind the past argument until we have a Redemption definition for "While
  • remains in play"


EDIT: Never mind.
« Last Edit: November 14, 2012, 08:21:59 PM by Westy »

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Simon the Zealot (Di)
« Reply #11 on: November 14, 2012, 08:10:39 PM »
0
I thought Destructive Sin worked while set aside?

It does, I was thinking too fast because by the time I hit post, both of your posts were in and I was trying to respond too quickly.  My brain didn't connect the dots, since I was still on the in-play issue.  My bad, I'll edit my post ;)

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Simon the Zealot (Di)
« Reply #12 on: November 14, 2012, 11:43:38 PM »
-1
It's not the definition of while in play, it's Set-Aside which is already defined as out of play. So if a card limits to a while in play, and Set-Aside is treated as out of play, so a Character's while in play turns off when they go to Set-Aside.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Simon the Zealot (Di)
« Reply #13 on: November 26, 2012, 01:15:53 PM »
+1
After ability is activated, does character's ability need to reactivate if set-aside?

Simon the Zealot (Di)
Type: Hero Char. • Brigade: Red/Purple • Ability: 7 / 4 • Class: None • Special Ability: Negate and discard Rome and a N.T. Idol. First Strike. Protect your hand and deck from opponents' cards while this Hero remains in play. • Identifiers: NT Male Human, Disciple • Verse: Luke 6:13-15 • Availability: Disciples booster packs ()

I wanted to get some elder's input on this please.
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Simon the Zealot (Di)
« Reply #14 on: November 26, 2012, 10:19:53 PM »
+2
After ability is activated, does character's ability need to reactivate if set-aside?

Yes. Once he leaves play the protection ends. If you want the protection again it would need need to be activated in battle.
Have you visited the Land of Redemption today?

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Simon the Zealot (Di)
« Reply #15 on: November 26, 2012, 10:30:32 PM »
0
So "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Simon the Zealot (Di)
« Reply #16 on: November 27, 2012, 12:35:41 AM »
0
After ability is activated, does character's ability need to reactivate if set-aside?

Yes. Once he leaves play the protection ends. If you want the protection again it would need need to be activated in battle.

Not how I've heard it ruled, but as I said before, I can see that being the result of the wording of the card (and similar).

However, I don't see "While in play" at all in the REG.  Can that be defined and placed there, especially if this is the rule and given the CBN ruling of last season?  It may not need to be printed on future cards, but it should be clearly defined in the REG.

browarod

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #17 on: November 27, 2012, 09:29:20 AM »
0
So "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.
To me, the above two phrases are synonymous. It's a simple while loop: while the condition is met it loops (in this case, keeps the protection active); if the condition becomes not met the loop ends and has to be restarted (in this case, Simon has to enter battle again) for the loop to work again.

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Simon the Zealot (Di)
« Reply #18 on: November 27, 2012, 11:16:07 PM »
0
thanks Gabe
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Simon the Zealot (Di)
« Reply #19 on: November 27, 2012, 11:34:49 PM »
0
So "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.
To me, the above two phrases are synonymous. It's a simple while loop: while the condition is met it loops (in this case, keeps the protection active); if the condition becomes not met the loop ends and has to be restarted (in this case, Simon has to enter battle again) for the loop to work again.

I agree with browarod. What exactly is the difference between the two?
Have you visited the Land of Redemption today?

Chris

  • Guest
  • Trade Count: (0)
Re: Simon the Zealot (Di)
« Reply #20 on: November 27, 2012, 11:36:38 PM »
0
So "while X remains in play" means "until X leaves play," yes? Perhaps it should be written as such on future cards.
To me, the above two phrases are synonymous. It's a simple while loop: while the condition is met it loops (in this case, keeps the protection active); if the condition becomes not met the loop ends and has to be restarted (in this case, Simon has to enter battle again) for the loop to work again.

I agree with browarod. What exactly is the difference between the two?

I think the current wording, while obvious to some people, does leave the question up to interpretation (hence, this topic). Changing the wording on future cards is clearer, and it's even a tad bit shorter.

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Simon the Zealot (Di)
« Reply #21 on: November 27, 2012, 11:40:47 PM »
+3
Unless there's really good reason to change it, I prefer that the wording on cards is consistent. Saying the same thing a different way on future cards will create even more confusion on what existing cards are supposed to do.
« Last Edit: November 28, 2012, 12:21:18 AM by Gabe »
Have you visited the Land of Redemption today?

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Simon the Zealot (Di)
« Reply #22 on: November 28, 2012, 07:04:07 PM »
0
Unless there's really good reason to change it, I prefer that the wording on cards is consistent. Saying the same thing a different way on future cards will create even more confusion on what existing cards are supposed to do.

I agree, but it definitely can be read as different things.  As long as it were in the REG, there shouldn't be an issue, so can that be on the list of things to add in the next update (all things "While in Play")?

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal