Author Topic: In Game: Cannot Be Interrupted/Cannot Be Negated  (Read 1217 times)

Offline Cousin It

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In Game: Cannot Be Interrupted/Cannot Be Negated
« on: July 07, 2010, 09:59:46 PM »
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Ira goes into battle.  Battle becomes BBN.  Opponent blocks with Damsel with Spirit of Divination.  Doesn't DwSoD's ability work or is it prevent?

Ira - All special abilities on character cards and enhancement cards except this one are interrupted and prevented.  Battle is determined by the numbers.

Damsel with Spirit of Divination - If blocking, reveal opponent's hand.  For each good brigade revealed, draw a card.  Cannot be interrupted.

Offline Alex_Olijar

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Re: In Game: Cannot Be Interrupted/Cannot Be Negated
« Reply #1 on: July 07, 2010, 10:01:11 PM »
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It is prevented and therefore can not activate.

Offline YourMathTeacher

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Re: In Game: Cannot Be Interrupted/Cannot Be Negated
« Reply #2 on: July 07, 2010, 10:07:14 PM »
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FWIW, I agree with Alex.
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Offline Korunks

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Re: In Game: Cannot Be Interrupted/Cannot Be Negated
« Reply #3 on: July 08, 2010, 11:08:29 AM »
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FWIW, I agree with Alex.
+1

CBI can be stopped by a prevent before it activates, just not after.
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Lamborghini_diablo

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Re: In Game: Cannot Be Interrupted/Cannot Be Negated
« Reply #4 on: July 08, 2010, 01:12:03 PM »
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FWIW, I agree with Alex.
+1

CBI can be stopped by a prevent before it activates, just not after.

Unless its a "delayed trigger" apparently....  :-\

A CBI Great Image can still be stopped by a prevent from what I heard.

Offline RTSmaniac

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Re: In Game: Cannot Be Interrupted/Cannot Be Negated
« Reply #5 on: July 08, 2010, 01:17:21 PM »
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please explain further Lambo
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Lamborghini_diablo

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Re: In Game: Cannot Be Interrupted/Cannot Be Negated
« Reply #6 on: July 08, 2010, 01:27:19 PM »
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I've heard some people argue both sides of this one, but this is where I first heard about this:

http://www.cactusgamedesign.com/message_boards/index.php?topic=21395.0

 


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