Does Assyrian Camp protect from discard by numbers? Looking at the REG, I'd assume so, but I want to make sure.
Assyrian Camp (Pi)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Protect Assyrian Evil Characters in your territory from discard, conversion, and capture unless King Hezekiah is in play or set aside. • Play As: Protect Assyrian Evil Characters in your territory from convert and capture abilities and discard unless King Hezekiah is in play or set aside. • Identifiers: Play to territory. • Verse: II Kings 19:35 • Availability: Priests booster packs (Rare)
See also:
• Protect