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Self (P)Type: Evil Char. • Brigade: Multicolor • Ability: * / * • Class: None • Special Ability: Abilities (*/*) match the abilities of one of opponent’s Heroes in play. If that Hero leaves the field of play, abilities become 0/0. • Errata: (Treat the special ability as an identifier) • Identifiers: Generic NT Human, Gender, testament, and other identifiers match selected Hero.So self copies all identifiers. An implied identifier of every character (or at least every NT hero) is Christian/believer/etc. Self copies all identifiers. Does this make Self a Heretic when he copies a Christian (similiar to copying an angel=demon).
If Self copies a converted Magician (or Heretic, or any other evil identifiers that don't convert) does Self gain the Magician identifier?
I would say yes. Just as a reconverted Magician (or converted The Magi) would be considered Magicians.
Quote from: Professoralstad on July 18, 2011, 06:21:12 PMI would say yes. Just as a reconverted Magician (or converted The Magi) would be considered Magicians.What's that about the Magi?
I'm pretty sure it's been ruled that if they were converted to an Evil Character, then they would be considered magicians, since they are widely recognized as having been astrologers.
If a Hero is converted to an Evil Character, it’s special ability does not work. If that Evil Character is later converted back to a Hero, it’s special ability works again.
That's not really what I meant. Self copies the identifier of a hero. A converted magician (who is now a hero) does not have the magician identifier anymore, so how can Self copy it?
My argument was that they do have the identifier, it just doesn't affect the game, similar to a SA that doesn't convert.