Author Topic: Self vs Angel with a Secret Name  (Read 2062 times)

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Self vs Angel with a Secret Name
« on: September 19, 2010, 07:00:58 PM »
0
Self (P)
Type: Evil Char. • Brigade: Multicolor • Ability: * / * • Class: None • Special Ability: Abilities (*/*) match the abilities of one of opponent’s Heroes in play. If that Hero leaves the field of play, abilities become 0/0. • Errata: (Treat the special ability as an identifier) • Identifiers: Generic NT Human, Gender, testament, and other identifiers match selected Hero. • Verse: Colossians 3:9 • Availability: Promotional cards (2006 District Tournament)

Angel with the Secret Name (Wa)
Type: Hero Char. • Brigade: Silver • Ability: * / * • Class: None • Special Ability: Hero's abilities (*/*) are equal to the number of Silver Brigade heroes in play. • Errata: (Treat special ability as an identifier.) • Identifiers: OT Male Angel, Prophet • Verse: Judges 13:18 • Availability: Warriors booster packs (Common)

What happens if Self copies AWTSN, then AWTSN leaves and there are still other angels in play? Self would then have two conflicting identifiers. One tells the card to be 0/0, but the gained identifier says to make the card */*.

Do the two identifiers just fight until..........


Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Self vs Angel with a Secret Name
« Reply #1 on: September 19, 2010, 07:19:29 PM »
0
(MINDBREAK)
Wanderer of the Web.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Self vs Angel with a Secret Name
« Reply #2 on: September 19, 2010, 07:22:54 PM »
0
Self only copies AWASN's Ability.  Not special ability.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Self vs Angel with a Secret Name
« Reply #3 on: September 19, 2010, 07:25:14 PM »
0
Self only copies AWASN's Ability.  Not special ability.
its a errata, its a identifier.

Quote
and other identifiers match selected Hero
Wanderer of the Web.

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: Self vs Angel with a Secret Name
« Reply #4 on: September 19, 2010, 07:49:10 PM »
0
There is no "gained ability" or "gained identifier" because Self is not a hero.
My wife is a hottie.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Self vs Angel with a Secret Name
« Reply #5 on: September 19, 2010, 08:11:46 PM »
+1
I vote the SA overrides the identifier. No basis for that though.

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: Self vs Angel with a Secret Name
« Reply #6 on: September 19, 2010, 08:16:46 PM »
+1
No basis for that though.

Especially since neither card has a SA....  ;)
My wife is a hottie.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Self vs Angel with a Secret Name
« Reply #7 on: September 19, 2010, 08:20:51 PM »
0
I vote the SA that was erratta'd into an identifier over rules the other identifier.

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Self vs Angel with a Secret Name
« Reply #8 on: September 19, 2010, 08:22:22 PM »
0
I vote it Breaks da game
Wanderer of the Web.

Offline YourMathTeacher

  • Tournament Host
  • Trade Count: (+80)
  • *****
  • Posts: 11089
    • -
    • Southeast Region
Re: Self vs Angel with a Secret Name
« Reply #9 on: September 19, 2010, 08:28:20 PM »
0
I vote the SA that was erratta'd into an identifier over rules the other identifier.

It still wouldn't work.

AWtSN would have to be in play first. Self enters play to match AWtSN's abilities and tries to match his identifier, but Self can't match "Hero's abilities" since Self is not a hero. Self's */* is linked identically to AWtSN's */*. Once AWtSN leaves play, Self's identifier kicks in and makes himself 0/0.

"There is no conflict." - Darth Vader
My wife is a hottie.

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Self vs Angel with a Secret Name
« Reply #10 on: September 19, 2010, 08:38:20 PM »
-1
I vote the SA that was erratta'd into an identifier over rules the other identifier.

It still wouldn't work.

AWtSN would have to be in play first. Self enters play to match AWtSN's abilities and tries to match his identifier, but Self can't match "Hero's abilities" since Self is not a hero. Self's */* is linked identically to AWtSN's */*. Once AWtSN leaves play, Self's identifier kicks in and makes himself 0/0.

"There is no conflict." - Darth Vader
This Deal is getting worse... - Lando
Wanderer of the Web.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Self vs Angel with a Secret Name
« Reply #11 on: September 19, 2010, 09:57:16 PM »
0
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Self vs Angel with a Secret Name
« Reply #12 on: September 19, 2010, 09:58:26 PM »
0
I vote this is awesome.

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Self vs Angel with a Secret Name
« Reply #13 on: September 19, 2010, 10:06:38 PM »
0
Wanderer of the Web.

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Self vs Angel with a Secret Name
« Reply #14 on: September 19, 2010, 10:55:28 PM »
0
I vote the SA that was erratta'd into an identifier over rules the other identifier.

It still wouldn't work.

AWtSN would have to be in play first. Self enters play to match AWtSN's abilities and tries to match his identifier, but Self can't match "Hero's abilities" since Self is not a hero. Self's */* is linked identically to AWtSN's */*. Once AWtSN leaves play, Self's identifier kicks in and makes himself 0/0.

"There is no conflict." - Darth Vader

Correct, the math teacher is. Listen to him, you should.
Press 1 for more options.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Self vs Angel with a Secret Name
« Reply #15 on: September 20, 2010, 02:13:49 AM »
0

Self is not a Hero.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal