New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
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Mask + your card goes back and it's BBTN.(I hope. I'm always terrible at rules)
Mask stays because you can't interrupt(negate after the fact) the playing of an enhancement. Other cards go back and it is battle by the numbers.
Battle by the numbers always sticks regardless of where the card with the ability ends up (banding in Moses/CotH is another example) unless the BTN ability is negated by a CBN/CBP card. Mask of Fear doesn't negate itself, just all other abilities, so even though it returns to deck (as ridiculous as I think that ruling is), its ability remains active.
Quote from: Kor on April 06, 2011, 09:53:57 PMMask stays because you can't interrupt(negate after the fact) the playing of an enhancement. Other cards go back and it is battle by the numbers.Not this again. This has got to be the #1 most misunderstood rule, it seems like every single thread someone's making this mistake.
It can still be indirectly negated, however.
You can't negate initiative, but you can negate drawing. There are three different abilities on ITB/Draw/Play cards.