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A modifier is part of a special ability that modifies abilities or effects. Modifiers are not themselves abilities, but alter the behavior of abilities or effects. Whether a modifier targets an ability or effect depends on the type of modifier. If a modifier is granted to abilities or effects on other cards, the modifier persists through the end of the current phase by default. Since modifiers are not abilities, they cannot be targeted by interrupt, prevent or negate effects.
Herod's Temple can be negating because you're negating the ability, not the insteadiness of the ability.
There's nothing else on Wicked to negate. Cards like Wicked LS, Thomas and Michael have special abilities that are just modifiers.
Instead modifies the replacement ability (not the triggering ability), so that it replaces instead of happening after, like a regular trigger.
It may just be me but the way I always looked at this is that modifiers simply alter the ability on another card by basically granting it text it wouldn't normally have thus changing it's functionality. Instead abilities are different in that it altogether replaces an ability not alter the functionality of an ability. Maybe I'm wrong on something logic wise but that at least let's me understand the differences.As for why the granting of regardless of protection is a modifier and basically is CBN because of it I think it came down to it falling under the classification of what a modifier was when the card was released. There may be less hairy situations if it wasnt a modifier but we would also have to change the definition of what a modifier is and that may be easier said than done and not sure if it is necessary.I'm not saying there is not merit to looking at it but at least in my case it is pretty intuitive to say "modifiers alter the functionality of an ability and modifiers are CBN" and wicked would fall under that meanwhile still saying instead abilities arent modifying an ability but replacing it altogether which is different and is thus not a modifier.That may just be my opinion though all I'm really trying to say is that seems to me at least to be logical arguements in favor for and against of the status quo regarding the situation.
A simple solution to avoid this issue with future cards is to make cards like Wicked have a CBx modifier. This wicked soul “is it CBN or not” question has been coming up since the card’s inception, and it’s overly confusing to new and older players alike, especially when I try to explain to someone that it’s kinda CBN. This kind of ambiguity with modifiers and card abilities should not be happening but should be made as simple as possible for even a novice player to understand how they work.
Redemption, needing a PHD in the game to play! Still love it though!
Quote from: SiLeNcEd_MaTrIx on July 03, 2019, 07:22:53 PMRedemption, needing a PHD in the game to play! Still love it though!I'll be starting a Redemption PhD program soon. Tuition and fees TBD...