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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: RTSmaniac on August 19, 2012, 09:18:30 PM

Title: Samaritan Water Jar
Post by: RTSmaniac on August 19, 2012, 09:18:30 PM
Can I leave it active and discard it at any time?

Samaritan Water Jar (TP)
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Discard this card to reveal the top 3 cards of an opponent's deck (or 9 if a Samaritan Hero is in play) and set them aside. Put Lost Souls in play instead. When that deck has no cards, return those cards from set-aside to deck. • Play As: Discard this card to reveal the top 3 cards of an opponent's deck (or 9 if a Samaritan Hero is in play) and set aside those cards. Place Lost Souls in play instead. When that deck has no cards, return those cards from set-aside to deck. • Identifiers: None • Verse: John 4:28-29 • Availability: Thesaurus ex Preteritus booster packs ()

Title: Re: Samaritan Water Jar
Post by: Professoralstad on August 19, 2012, 09:30:46 PM
No. It does not have a "may" ability, thus when you activate it, the ability activates and it's a non-optional discard.
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