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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: New Raven BR on August 16, 2012, 06:46:39 PM

Title: samaritan water jar vs j tower
Post by: New Raven BR on August 16, 2012, 06:46:39 PM

Samaritan  water jar
Discard this card to reveal the top 3 cards of an opponent's deck (or 9 if a Samaritan Hero is in play) and set them aside. Put Lost Souls in play instead. When that deck has no cards, return those cards from set-aside to deck.


Jerusalem Tower
no opponents may remove a card from holder's draw pile. draw pile may still be searches and/or shuffled.

my question being; does j tower protect cards in my draw pile from being set aside cause of samaritan water jar's ability?
Title: Re: samaritan water jar vs j tower
Post by: Redoubter on August 16, 2012, 06:50:57 PM
It does indeed protect from SWJ.  Any ability that removes cards from your deck, be they put in play (like SWJ for Souls or Woman At the Well), discarded (like Given Over to Egypt or Gibeonite Curse), or set aside (like SWJ for non-Souls), if used by an opponent, is protected against.  Now, the reveal still happens, since the cards are not being removed, just looked at.  So, if you used this card against someone who had JT up, you would reveal the top 3 (or 9) of the deck and then put them back on top in the same order.
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