Author Topic: Samaritan Water Jar - Broken in Type 2?  (Read 7738 times)

Offline crustpope

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #25 on: August 03, 2009, 08:09:31 PM »
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Seriously, I have seen about three threads already that are screaming that the sky is falling due to "broken" cards in TexP.  I am not buying it.  None of these cards seem all that crazy yet.  and definitely not "broken"

least of all this one. 
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Offline Lawfuldog

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #26 on: August 03, 2009, 08:20:51 PM »
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Seriously, I have seen about three threads already that are screaming that the sky is falling due to "broken" cards in TexP.  I am not buying it.  None of these cards seem all that crazy yet.  and definitely not "broken"

least of all this one. 

I agree. Though there are some nice ones, to be honest... I could only see about a third of the set even seeing any play competitively.
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Offline egilkinc

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #27 on: August 03, 2009, 08:57:16 PM »
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Even though they go to the set aside area when played, they must be put in play to activate, so I would say no.

hey,
I disagree. The RTS list says that Gates has an identifier that it "plays to set-aside area". I can't think of anywhere that says that you play one of the set-aside forts into play first and then set it aside. It is played into the set-aside area directly, then during the prep phase (or another triggered event), the ability activates. This is my understanding.
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Offline crustpope

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #28 on: August 03, 2009, 09:12:30 PM »
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But if they go to set aside face down, then it wouldn't work.

Running along with this theme. if you had several of the Priest setaside cards and you happened to get a hero and onoe of those cards ( like Pentecost) could that bring yoru hero(s) back after one turn because it was setaside, activated the next turn and then fulfilled its SA and could bring them back?  THis might be a way to "lessen" the blow of SWJ
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Offline redemptioncousin

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #29 on: August 04, 2009, 01:30:12 AM »
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No... but you could use Darius's Decree to discard your own heroes so you can play them again...
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Offline Professoralstad

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #30 on: August 04, 2009, 09:21:10 AM »
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But if they go to set aside face down, then it wouldn't work.

I'm curious where this train of thought came from. No other set-aside card sets anything aside face down, except those that specifically say it (Ambush, etc.) Why would this be any different?
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Warrior_Monk

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #31 on: August 04, 2009, 09:36:24 AM »
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not broken, but it could be VERY fun...

if you really wanted to spam it, you could throw in some of those guys that can place enhancements, and put on a split alter, side battle ready...

Offline The Warrior

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #32 on: August 04, 2009, 09:38:36 AM »
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all this TexP cards are great but remember some of them can still be discarded or negated  :-\
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Offline NWJosh

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #33 on: August 04, 2009, 09:44:32 AM »
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The other part of these cards is you actually have to use them.  Many people will talk about having to use all these cards but will soon realize you have to do more then put in the new cards to win games.  The new cards are fun, but nothing is super broken as of now. 
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Offline The Warrior

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #34 on: August 04, 2009, 09:49:20 AM »
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The other part of these cards is you actually have to use them.  Many people will talk about having to use all these cards but will soon realize you have to do more then put in the new cards to win games.  The new cards are fun, but nothing is super broken as of now
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Offline BubbleBoy

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #35 on: August 04, 2009, 10:15:07 AM »
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But if they go to set aside face down, then it wouldn't work.

I'm curious where this train of thought came from. No other set-aside card sets anything aside face down, except those that specifically say it (Ambush, etc.) Why would this be any different?
Is there any other card in the game that can set aside an artifact? :P I agree it's unlikely the cards are set aside face-down, but when a new card comes out that does something we've never seen before, it's nice to be cautious.
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Offline Professoralstad

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #36 on: August 04, 2009, 10:45:18 AM »
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Yes...any set-aside card that sets aside Simon of Cyrene w/ Crossbeams or a Priest with Priestly Breastplate sets aside an Artifact. I am actually of the opinion that any time a new card comes out with a special ability that exists (i.e. set-aside) we must assume it follows the same rules as any other card with that type of SA unless it says otherwise (as Ambush does).
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Offline crustpope

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #37 on: August 04, 2009, 12:14:08 PM »
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But if they go to set aside face down, then it wouldn't work.

I'm curious where this train of thought came from. No other set-aside card sets anything aside face down, except those that specifically say it (Ambush, etc.) Why would this be any different?

My face dowm train of thought came from the "reveal" aspect of hte SA.  When cards say to "reveal" they are usually looking for something like LS's and they put those in the LoB (or wherever the targets go) and then the rest of the cards usually go Face down under the draw pile.  Here, while the location of their return has changed, it would nto be a stretch to say that revealed cards take a "detour" to set aside, but they are there face down like every other revealed card that is not a target of the reveal.

Now I am sure you caould make an argument that ALL of the cards are the target of the reveal and that the LS just take a detour to the LoB, but every other reveal card usually targets LS's and the rest go face down to wherever their finishing Location is. (there are a few that reveal the top 3 or 6 cards looking for enhancements and such but even they go face down on top of the draw pile)
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Offline Professoralstad

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #38 on: August 04, 2009, 02:11:50 PM »
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I don't know...I can think of examples where you reveal and place into hand, reveal and put into battle, reveal and discard, now we're just revealing and setting aside. Thus, I don't think there is a default for revealed cards, but there is for set-aside cards, as all other cards that get set-aside do so face-up, unless a special ability says otherwise.
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Offline redemption99

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #39 on: August 04, 2009, 04:20:04 PM »
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this card is very annoying in type II...i just played a game against it and it pretty much made sure i couldn't use a lot of my ec's and i was already having a bad draw on the defense side
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Offline crustpope

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #40 on: August 05, 2009, 12:49:30 AM »
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I don't know...I can think of examples where you reveal and place into hand, reveal and put into battle, reveal and discard, now we're just revealing and setting aside. Thus, I don't think there is a default for revealed cards, but there is for set-aside cards, as all other cards that get set-aside do so face-up, unless a special ability says otherwise.

I was talking to someone today and realized that it doesnt matter whether they are face up or face down.  You cannot have multiple copies of a unique character face up or down in territory so it wont matter whether they are face up or down in set asides. the same rules for unique characters apply.  I cannot have a KoT face down on my Darkness and have one face up in my territory (know one will know until I reveal on darkness but that is beside the point) so I gues sit doesnt really matter.
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Offline Sean

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #41 on: August 05, 2009, 08:27:34 AM »
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Quote
I was talking to someone today and realized that it doesnt matter whether they are face up or face down.

They wouldn't be able to play them face up or face down so either way they can't play duplicates.
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Offline crustpope

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #42 on: August 05, 2009, 01:54:48 PM »
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Quote
I was talking to someone today and realized that it doesnt matter whether they are face up or face down.

They wouldn't be able to play them face up or face down so either way they can't play duplicates.

So what are you saying Sean?  That you are smarter than me? ;)  Thats like saying Chuck Norris could beat up (insert anyone's name here)
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Offline Sean

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #43 on: August 05, 2009, 02:10:54 PM »
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Quote
So what are you saying Sean?
I'm saying that if you read the thread, you'd have had the answer.  The fact that I'm smarter than you goes without saying.  :P
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Offline happyjosiah

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #44 on: August 05, 2009, 02:18:59 PM »
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Seems like this is going to encourage more generic characters in Type 2, and only one or two copies of uniques. I think that's pretty cool actually.

Offline SirNobody

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #45 on: August 05, 2009, 04:57:11 PM »
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Hey,

The cards are set-aside face up.  When cards are placed onto the playing surface they are always placed there face up (unless a ability or game rule specifies otherwise).

The uniqueness rule for Artifacts, Covenants, and Curses says that you can only have one copy of them active as an artifact at a time, so setting copies of Artifacts, Covenants, and Curses aside with Samaritan Water Jar will not affect a player's ability to use other copies of those cards.

I'm not sure about Fortresses.  My gut says that if you set aside The Gates of Hell it would begin functioning normally, and if you set aside The Garden Tomb it does not function and I cannot put a different copy of The Garden Tomb into my territory.  But I'm not overly inclined to trust my gut on this one.

Tschow,

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Offline Captain Kirk

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #46 on: August 11, 2009, 12:49:57 AM »
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Any updates on this?
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Offline JDS

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Re: Samaritan Water Jar - Broken in Type 2?
« Reply #47 on: August 11, 2009, 01:27:16 AM »
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There are many ways to get heroes back from set-aside (one being Darius Decree plus group Healing), but this not being able to play characters stuff is simply unfun, I think you should be able to elect to play a duplicated character and just choose which gets discarded.

 


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