Author Topic: Gibeonite Trickery  (Read 1719 times)

Offline Carl deuty

  • Trade Count: (+19)
  • Full Member
  • ***
  • Posts: 414
    • -
    • East Central Region
Gibeonite Trickery
« on: November 18, 2009, 03:18:02 PM »
0
 I have a question about this card. This is the SA, Each Hero in battle gains 0/4 and the battle immediately ends. Ability can not be interrupted or prevented. • Play As: Each Hero in battle gains 0/4 until the end of battle and the battle immediately ends.The REG says the card says can not be negated but the card sitting in front of me says, ability can not be interrupted or prevented. Are these the same meaning,"can not be negated and can not be interrupted or prevented?" Can this card be negated?

Offline adotson85

  • Trade Count: (+2)
  • Sr. Member
  • ****
  • Posts: 926
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #1 on: November 18, 2009, 03:23:35 PM »
0
"Negate is the same as ‘interrupt and prevent’ combined. A negate ability interrupts a special ability, and then prevents that special ability for the rest of the battle."

So I would say it can't be negated.
"Don't forget in the darkness what you have learned in the light."

Offline TimMierz

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 4047
  • I can't stop crying. Buckets of tears.
    • -
    • Northeast Region
    • Tim's Photos
Re: Gibeonite Trickery
« Reply #2 on: November 18, 2009, 03:27:20 PM »
0
Cannot be negated means it can be stopped before or after it's played. Cannot be interrupted means it can't be stopped after, and Cannot be prevented means it can't be stopped before. So the combination of CBI and CBP is equivalent to CBN.
Get Simply Adorable Slugfest at https://www.thegamecrafter.com/games/simply-adorable-slugfest

Offline Carl deuty

  • Trade Count: (+19)
  • Full Member
  • ***
  • Posts: 414
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #3 on: November 18, 2009, 03:35:40 PM »
0
okay, lets say that someone has gibeonite trickery and plays it. can someone play benaniah snatches a spear which is a negate that can not be negated? What happens here?

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Gibeonite Trickery
« Reply #4 on: November 18, 2009, 03:46:23 PM »
0
Nothing. The CBI part of GT is really redundant since it ends the battle and therefore precludes any interrupting. You don't even get the chance to play BSaS.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Carl deuty

  • Trade Count: (+19)
  • Full Member
  • ***
  • Posts: 414
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #5 on: November 18, 2009, 03:49:23 PM »
0
so, this is a pretty good stall card

Offline Crashfach2002

  • Global Moderator
  • Trade Count: (+145)
  • *****
  • Posts: 3057
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #6 on: November 18, 2009, 03:56:22 PM »
0
Nope it stinks!  ;D

Offline adotson85

  • Trade Count: (+2)
  • Sr. Member
  • ****
  • Posts: 926
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #7 on: November 18, 2009, 03:59:02 PM »
0
I think Carl Deuty is creating a stall defense...
"Don't forget in the darkness what you have learned in the light."

Offline Carl deuty

  • Trade Count: (+19)
  • Full Member
  • ***
  • Posts: 414
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #8 on: November 18, 2009, 04:02:58 PM »
0
Don't be frightened.. I will stall you and lock you out and then console you after you lose

Offline Crashfach2002

  • Global Moderator
  • Trade Count: (+145)
  • *****
  • Posts: 3057
    • -
    • East Central Region
Re: Gibeonite Trickery
« Reply #9 on: November 18, 2009, 04:15:59 PM »
0
Well Dotty is building a speed deck, so how can you lock-out what you can't see!   ;D

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal