New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Quote from: Read in Dirty Harry voiceI know what you're thinking, punk. You're thinking "did he use four head of gold or only three?" Now to tell you the truth I forgot myself in all this excitement. But being that head of gold, the most powerful Babylonian card in my deck and can wipe your territory clean, you've gotta ask yourself a question: "Do I feel lucky?" Well, do ya, punk?Over ten rounds into type two and I forget how many of each card I played.Maybe you can just tack it onto the upkeep phase to insure they don't spend all battle looking through their discard piles.
I know what you're thinking, punk. You're thinking "did he use four head of gold or only three?" Now to tell you the truth I forgot myself in all this excitement. But being that head of gold, the most powerful Babylonian card in my deck and can wipe your territory clean, you've gotta ask yourself a question: "Do I feel lucky?" Well, do ya, punk?
Just another thought:I don't really feel very good about a win that I get because my opponent forgot what was in his discard pile and failed a search there. I also don't feel very good about a loss where I forget what is in my discard pile and fail a search there. If I don't want to win or lose that way, then why keep this rule? Like I said earlier, it just seems ticky-tack.
Nice quote...but I don't like the argument for T2 either. If I've played 3 or 4 head of gokd and cant remember, I'm going to the discard pile for it b/c I know ones there and not in the deck.
But do you want to lose because of the ability to abuse it?
Yes the benefit is on both sides. I was just stating one way to use it. I dont think this is part of strategy. Strategy is building my deck to give me the best options to win and then performing those plays in game. That is why cards were created to search either/or. You have to choose. Sometimes your choice is wrong and make a mistake. The ability to search discard piles then actually takes away strategy.
Quote from: Knoxyouthpastor on January 09, 2014, 05:03:13 PMBut do you want to lose because of the ability to abuse it?I don't think that'll happen. I regularly let my opponents check their discard piles in fun games and it never takes much time at all. In fact, they probably play faster because they don't have to debate with themselves mentally about whether their card that they want is in their discard pile or not
Quote from: Knoxyouthpastor on January 09, 2014, 05:25:21 PMYes the benefit is on both sides. I was just stating one way to use it. I dont think this is part of strategy. Strategy is building my deck to give me the best options to win and then performing those plays in game. That is why cards were created to search either/or. You have to choose. Sometimes your choice is wrong and make a mistake. The ability to search discard piles then actually takes away strategy.How is not having good memory then having a mistake strategy.
So, I guess I don't have to memorize Scripture anymore because I have the Bible app on my phone. The reasoning behind the arguement is flawed.
...even MTG and YGO let you look at your discard pile and they are secular games so why wouldnt a christian card game try to be fair.
Quote from: Knoxyouthpastor on January 09, 2014, 08:31:14 PMSo, I guess I don't have to memorize Scripture anymore because I have the Bible app on my phone. The reasoning behind the arguement is flawed. Be fair, that is not an appropriate analogy at all. Being able to play a game about fun and fellowship vs understanding the word of God is not a comparison. And there is nothing about 'enhancing' strategy, how does this disadvantage one player over the other when they both have the same capabilities? There is no advantage at all. You can look, I can look, it's even.
It's a slippery slope. What other rules are we then going to change so everyone has a fair advantage?
Its not a slippery slope this is a rule that literaly hampers people with not as good of a memory.
How is it not a slippery slope?
Quote from: Knoxyouthpastor on January 09, 2014, 09:09:12 PMHow is it not a slippery slope?You say that, but then don't give me any actual examples about how things would change as part of this slippery slope. I'm sorry, but that doesn't help me to understand your particular problem with this part, please help me (being serious).Counting cards is something extraordinary (as in I don't know a Redemption player who is a Vegas-level counter), but how would there be a rule on that even if we had an issue? Vegas's rule is they just throw you out to stop their losses, but Redemption is a very inclusive game (for good reason).Knowing your deck before you set up, do you mean nickling? Well, there is an easy way to solve that: shuffle your opponent's deck instead of cutting (know players who do this every game), or call a judge to do that. It's already in the rules, and setting your deck goes against the code of Redemption (as in, a judge can disqualify you for cheating if you are caught), so I don't see how there would be a rule change here.Knowing the types of cards is a skill that we also can't make rules about, nor should we. What is the problem with it, anyway? It is the way of any game, from Chess to Redemption, knowing the way parts of the game work is part of the game.I'm being honest, please help me understand where this slope would go.
I don't think we should change the rule. Although it would help me since I'm old and it's getting harder and harder to remember as I get older. But the doctors say that challenging your mind is a good thing and keeps the mind sharp. It's also good for those young developing minds. That's why I like the game of Redemption be cause it is challenging and helps me keep my mind sharp. It's also a humbling game I can easily get beat by the up and coming 10 year old because of the luck of the draw.I also think game play and deck building should be a part of the game. I think too many players copy a deck or borrow a deck to play in a tournament. I find those players usually make mistakes because they don't remember what is in the deck or don't know why certain cards are in there. I always do better with a deck I have played for awhile and have made slight changes in. I know why every card is in the deck and I don't forget what cards I have played. I think not being able to search a discard pile and in Booster Draft keeping the cards you select face down make the game more random and more fun. But that is just my humble opinion.
Quote from: Prof Underwood on January 09, 2014, 05:48:33 PMI don't think that'll happen. I regularly let my opponents check their discard piles in fun games and it never takes much time at all. In fact, they probably play faster because they don't have to debate with themselves mentally about whether their card that they want is in their discard pile or not Even in a tournament againt us down here...
I don't think that'll happen. I regularly let my opponents check their discard piles in fun games and it never takes much time at all. In fact, they probably play faster because they don't have to debate with themselves mentally about whether their card that they want is in their discard pile or not