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The elders are in agreemnt. It was unanimous, actually.Also, remember that losing by removal (special initiative) only allows for the playing of an Enhancement (with any kind of interrupt or negate on it). You can't respond to losing by removal by playing a dominant.
Quote from: Bryon on June 14, 2012, 08:39:00 PMThe elders are in agreemnt. It was unanimous, actually.Also, remember that losing by removal (special initiative) only allows for the playing of an Enhancement (with any kind of interrupt or negate on it). You can't respond to losing by removal by playing a dominant.Wait a minute... I thought it was ruled that the interrupt or negate had to deal with whatever was causing the removal. For example, if an evil character is being captured by an enhancement, he can't play an evil enhancement that negates and discards an artifact. Is this true, or did I make it up?
My argument for my side is:1. Special Inish isn't (and shouldn't) be given when you have Normal Inish.2. Special Inish should be limited to Special Abilities that end with all of your Characters out of battle by an Opponents card.
This will affect how Jezebel works when blocking a lone green hero, since you could interrupt the ability before the band.
I wouldn't mind this option, as long as a player doesn't get SI from losing by the numbers.
So what does that mean? Does that mean losing by removal doesn't include by Game rule (what I'm stating) or so (what Redoubter is saying).My argument for my side is:1. Special Inish isn't (and shouldn't) be given when you have Normal Inish.2. Special Inish should be limited to Special Abilities that end with all of your Characters out of battle by an Opponents card.And I am requesting a clear definition of Special Inish on REG or the REG updates thread.
So, does this ruling make ANB interrupt-able???
Quote from: Bryon on June 14, 2012, 08:39:00 PMThe elders are in agreemnt. It was unanimous, actually.Also, remember that losing by removal (special initiative) only allows for the playing of an Enhancement (with any kind of interrupt or negate on it). You can't respond to losing by removal by playing a dominant.Wait a minute... I thought it was ruled that the interrupt or negate had to deal with whatever was causing the removal.
OK let me make sure i understand this because im sure ill see alot of Invoking Terrors at NATS.opponent plays invoking terror in battle.I gain initiative by special ability, I can play reach?
YMT and Jmbeers are correct. ANB's ability stretches to the "begin a new turn" part, at which point, it is impossible for any interrupts to be played.
My Hero is in battle - my opponent uses his Unholy Writ to capture him.I can now respond with a negate that targets Unholy Writ - This includes Foreign Sword, Joseph before Pharaoh, and Covenant with Moses. (Possibly one or two others that I'm not thinking off right now) - I could not respond with Reach of Desperation (An Interrupt the battle) as Writ is out of battle.
Would my opponent who is attacking with a hero be able to likewise play a negate in battle when I use Magic Charms outside of battle to capture the rescuer? I ask because
I ask because Charms was used as the third example but not as part of the second and I didn't know if that was intentional.
If instead of winning the battle with IT, you used it to place someone in territory beneath, then won the battle with another card, if I played Blessings, IT would not be negated.
Necropost #2: Does this also mean that Herod's Treachery discarded off a Herod in territory can be negated by enhancements now?Kirk