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Do evil character abilities activate when banded in by revolt?
so all of the evil characters abilities insert themselves before the set aside of revolt? lol sorry i thought that was the whole reason peter's heal couldn't be an instead
i'm reeeeeallllly trying to understand what part of the card revolt's ability is not having other abilities complete literally in between it in the 'process' of the band followed by the set aside which is all one ability on one card
Note that some special abilities can happen together even though they may be separated by a period.
Quote from: YourMathTeacher on March 20, 2016, 06:15:08 PMNote that some special abilities can happen together even though they may be separated by a period.Some special abilities happen together like the band then set aside abilities of Revolt which are separated by a period.
A band ability brings a character into battle to assist another character that is already in the battle.
If you first set aside, then attempt to band, as has been suggested, does that even work? Band by definition is adding one or more characters to the battle when there's already a character in the battle.
At the moment I'm still inclined to rule the card is resolved in the order written and intended. All the other elders I've spoken to understand it to work that way as well.
Quote from: Gabe on March 21, 2016, 02:30:42 PMAt the moment I'm still inclined to rule the card is resolved in the order written and intended. All the other elders I've spoken to understand it to work that way as well.Out of curiosity, what would be the rationale for ruling it this way, since that clearly contradicts the REG?
In the case of Revolt my take is that the abilities function together as a band and set aside. The fact that the card has a bunch of text that does nothing otherwise is reason enough for me to think it could qualify as an exception.
When a single card is played and has more than one special ability (including gained abilities), perform the abilities in this order:
When one or more characters are played and have more than one special ability (including gained abilities, cards placed or held), perform the abilities in this order: