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I think you always round up. Then a 3/3 would be a 2/2, not a 1/1. A 1/1 would stay 1/1.I would guess you would just half the half. But I really have no idea.
As to the first question, once one of them is played, the enhancements now have abilities half of their original. Then you play another one, and those abilities are divided by two, for a total reduction to 1/4th the original. Then 1/8th, 1/16th, etc.
Say I've got a 2/2 enhancement - YMT is saying that after the first reduction (1/1) a second reduction brings it below 1 so instead you multiply by 4 (1/4 reciprocal is 4) I think thats a great idea btw YMT.
I don't know if that was wise to say though YMT, as it lends credence to the widely held belief that math teachers are lying to us...
Quote from: Professoralstad on December 05, 2009, 12:03:04 PMI don't know if that was wise to say though YMT, as it lends credence to the widely held belief that math teachers are lying to us...I was trying to lend credence to the less widely held belief that math teachers just want to have fun.
I Googled Cyndi Lauper. She isn't a math teacher.