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So... read the directions on battle with immunity/repel. Yet...1. If my opponent lays a discard everyone from battle, and it happens to be a demon, and I play interrupt and set aside demon for 4 turns(bound - AW) does the discard actually take place?
2. If the same as above happens, and I respond with an interrupt and play next enhancement, and then play ignore all humans, or immune to all humans, or ignore any demon in play(depending on the opponent) does the discard or removal from the game take place?
3. If I play ignore all humans or immune to all humans on a little 2/2 angel, and the numbers don't come anywhere close to matching the opponent, does the opponent have the initiative to play any type of enhancement, including a negate, since I am in no way harming them?
4. If a negate is played to negate an enhancement, can you negate the negate, and then negate that negate, and so on... and so on.. and so on?
5. if an evil character is immune to new testament heroes, and I play discard all NT heroes(might of angels), is that character discarded since it's immune to my character?
In this case, ignoring them would make you be winning the battle, and it would be their initiative to play a negate, or any other card (but they can't harm the hero without interrupting or negating the ignore card). If you are immune, this causes a stalemate, and you would need to play an enhancement to get rid of them or to make your numbers bigger. They can't negate the immune enhancement unless your numbers become higher so you are winning, or you play a special ability that removes them from battle.
QuoteIn this case, ignoring them would make you be winning the battle, and it would be their initiative to play a negate, or any other card (but they can't harm the hero without interrupting or negating the ignore card). If you are immune, this causes a stalemate, and you would need to play an enhancement to get rid of them or to make your numbers bigger. They can't negate the immune enhancement unless your numbers become higher so you are winning, or you play a special ability that removes them from battle.I thought immune was like going through them... that's interesting. So a hero immune to a certain brigade can't get hurt by them but doesn't get the redeemed soul either.
Actually, ignore is more like going through them. In an ignore situation, you are winning and they can't hurt you, but you never get to play enhancements either (while they can play any enhancement they want except ones that hurt you). Immune is more like you being protected by a brick wall that they can't get through. They can't hurt you, but you can hurt them, and you still need to defeat them by numbers or special ability to win the LS.
They can play enhancements while they are being ignored? I thought they could only play and interrupt or negate while they were being ignored. I thought they could play enhancements that did things to guys in your territory if they were being defeated by immunity.
Quote from: southpawami on January 24, 2010, 09:35:52 AMThey can play enhancements while they are being ignored? I thought they could only play and interrupt or negate while they were being ignored. I thought they could play enhancements that did things to guys in your territory if they were being defeated by immunity.You are correct. In the situation where the hero is ignoring the blocker, the blocker can only play a negate. The ignore ability will officially end the battle otherwise. From the 10th Anniversary Rulebook:Example – Winning by ignore/immunityYou are rescuing with Servant Angel, a silver brigade Hero with abilities of 5/6 and the special ability, “Holder may draw a card.” After you play Servant Angel into the Field of Battle, you immediately draw a card. Your opponent then blocks with Shechem, a pale green brigade Evil Character with abilities of 6/7. Since Servant Angel is losing, you have initiative and play The Sixth Seal, a silver brigade enhancement with abilities of 2/2 and the special ability, “Hero ignores pale green brigade.” Servant Angel will pass by Shechem as though Shechem is not there and will make a successful rescue. Your opponent must negate the “ignore” special ability or the rescue will succeed, and each character will be returned to his owner’s territory.
So if someone plays ignore all humans, the opponent can't respond with interrupt the battle and discard all cards in battle?
They can't negate the immune enhancement unless your numbers become higher so you are winning, or you play a special ability that removes them from battle.
Your opponent must negate the “ignore” special ability or the rescue will succeed, and each character will be returned to his owner’s territory.
Last I knew ignore gave you infinite initiative till it is negated or you concede the battle. Is my view in the REG or have I just been playing wrong?
So if your opponent used only Red Dragon to block and played Deceit of Sapphira, then Bound would stop the discard from happening.
In the situation where the hero is ignoring the blocker, the blocker can only play a negate. The ignore ability will officially end the battle otherwise.