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I believe he would negate all of those (since he doesn't specify "in battle"). Note, though, that for Large Tree it wouldn't undo the increases that the King has received (those are CBN since they are instant abilities that completed in a previous phase), just the cannot be ignored portion.
Quote from: Redoubter on December 04, 2013, 09:02:45 PM4. No. First strike only means you don't get discarded in otherwise normal mutual destruction, but in this case, since they both have it, they would both be discarded if each strength is greater than the other's toughness. Initiative will pass as normal for playing cards, and in resolution they would both be discarded if the numbers situation stays the same.I don't think this is correct. In cases of mutual first strike, whichever character had first strike first takes precedence and would survive while the other character is discarded as normal.
4. No. First strike only means you don't get discarded in otherwise normal mutual destruction, but in this case, since they both have it, they would both be discarded if each strength is greater than the other's toughness. Initiative will pass as normal for playing cards, and in resolution they would both be discarded if the numbers situation stays the same.
1. If I put Moses (negate all characters and enhancements) in the field of Battle does the SA only affect the characters and enhancements in battle or does it negate all "While in play" SA on Heroes and EC SA in players territories and territory class enhancements that remain in play? Like Death and Hades , Simon the Zealot , Aaron , Lifting the Curse, Large tree , set aside etc?
3. Moses does not negate enhancements out of battle. If it was played in the battle in would not even be placed.
I thought only instant abilities completed in previous phases were CBN , not ongoing abilities? For example, I thought it had been ruled that placed cards with ongoing abilities cannot be unplaced (because it's CBN) but CAN have their ongoing effect negated (like by FBTN characters).
Okay, I can see where you're coming from. I forgot that character "while in play" abilities don't constantly reactivate like other ongoing abilities so it makes sense that they would be CBN.