In a different thread recently, the order in which abilities happen when blocking was posted:
When a single card has more than one special ability (including gained abilities), and an order is not specified, perform the abilities in this order:
1. First, complete all printed special abilities in the order written on the card EXCEPT those that add a character to the battle.
2. Then complete all gained abilities (gained in set-aside or on previous turn, etc.), EXCEPT those that add a character to the battle.
3. Then, complete all weapon abilities.
4. Then, complete banding abilities.
5. Last, complete choose blocker abilities.
This got me thinking....
I use an Assyrian defense (like everyone else
), and I started wondering how this would effect my banding characters. As it shows above, WC enh come before banding. Here's the situation I have in my head that I need clarification on:
I have an Assyrian Archer with Two Thousand Horses and the Rabshakeh withOUT 2kh in my territory. My opponent begins a RA against me.
I put my AA into battle and begin to activate his abilities in order.
I look at the beginning (Banding) but skip it because of #1 above: "1. First, complete all printed special abilities in the order written on the card
EXCEPT those that add a character to the battle."
So I move on to the discard ability and decide to use it or not (I don't think either way effects the scenario).
After this, I move to the WC enh. I draw two and am now stuck without knowing what to do.
I have Forgotten History that I am wanting to play...but I want to band my Rabshakeh in first.... But in the order above, I have to finish the ability of the WC enh before I can use my banding ability to get Rab in.... Is this how it is supposed to be done? Maybe I am being too analytical and thinking too hard...but I don't see why the ability of an enh should stink itself between different abilities of a character....
Anyway, moving on in the thought, I can't get Rab in and my #s are such that if I use FH, I die...but if I don't play it then and move on to banding abilities, I can get Rab in, but don't get to play an enh which basically defeats the whole point of having 2kh in battle.
Again, perhaps this scenario is exactly right and I've just never been a aware of this til now.... Could someone clarify?
Assyrian Archer - Type: Evil Char. • Brigade: Pale Green • Ability: 3 / 5 • Class: Warrior • Special Ability: You may discard a Hero in a territory. If you do, discard this Evil Character after battle. May band to an Assyrian. • Identifiers: Generic OT Male Human, Assyria, Fought Earthly Battle • Verse: II Kings 19:32 • Availability: Faith of Fathers (Set 7)
The Rabshakeh - Type: Evil Char. • Brigade: Pale Green • Ability: 8 / 9 • Class: Warrior • Special Ability: Weapon class enhancements used by the Rabshakeh cannot be negated or discarded during battle. • Play As: Weapon class enhancements used by the Rabshakeh are protected from discard and cannot be negated during battle. • Identifiers: OT Male Human, Commander (Assyria), Fought Earthly Battle • Verse: II Kings 18:19 • Availability: Kings booster packs (Uncommon)
Forgotten History - Type: Evil Enh. • Brigade: Pale Green • Ability: 0 / 4 • Class: None • Special Ability: Select up to four cards from one opponent’s discard pile and remove them from the game. The battle immediately ends. Cannot be negated • Identifiers: None • Verse: Psalms 106:13 • Availability: Priests booster packs (Common)