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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Lamborghini_diablo on August 23, 2010, 03:17:27 PM

Title: Protection vs Immunity
Post by: Lamborghini_diablo on August 23, 2010, 03:17:27 PM
Say i have 11 disciples out, and I make a RA with Thaddeus, and I protected from immunity on evil characters such as Red Dragon and Garrison?

Thaddeus (Di)
Type: Hero Char. • Brigade: Purple • Ability: 8 / 8 • Class: None • Special Ability: Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted. • Identifiers: NT Male Human, Disciple • Verse: Matthew 10:2-3 • Availability: Disciples booster packs ()
Title: Re: Protection vs Immunity
Post by: crustpope on August 23, 2010, 03:19:46 PM
I would say no, because immunity does not harm you it only protects the EC.  I would say that you would be protected from being killed by Red Dragon (regardless of his numbers) but that he would also be protected from  you.  so if no cards are played it would be a stalemate.
Title: Re: Protection vs Immunity
Post by: Daniel TS RED on August 23, 2010, 03:20:25 PM
Not sure, seems like they can't hurt you and you couldn't hurt them either.  You're protected from  them, and they're ignore'n / immune to you, which is basically the same thing.

Daniel

Title: Re: Protection vs Immunity
Post by: The M on August 23, 2010, 03:21:17 PM
so it would be stalemate... ???
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 23, 2010, 03:21:40 PM
Well apparently, Thaddeus protects lost souls from being protected from rescue...

Why doesn't it stop immunity? Also, would Thaddeus protect the evil characters from their own immune abilities?
Title: Re: Protection vs Immunity
Post by: hi123 on August 23, 2010, 03:22:08 PM
so it would be stalemate... ???
Yes.
Title: Re: Protection vs Immunity
Post by: crustpope on August 23, 2010, 03:23:21 PM
Well apparently, Thaddeus protects lost souls from being protected from rescue...

Why doesn't it stop immunity? Also, would Thaddeus protect the evil characters from their own immune abilities?

IMO You cant protect an evil character from something that is helping him or her. 
Title: Re: Protection vs Immunity
Post by: Daniel TS RED on August 23, 2010, 03:27:44 PM
Thad protects everything only from ECs.  So heros and doms can still get the LS's.  

Daniel

 ;D
Title: Re: Protection vs Immunity
Post by: Professoralstad on August 23, 2010, 03:31:00 PM
I'm not sure on this one. Like protection, I think that immunity targets the immune character. If you can be protected from protection, I would say you can be protected from immunity. But I am not completely sure.
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 23, 2010, 03:33:41 PM
Another one: Could a bulletproof Samson bypass immunity by protection granted on Birth Foretold?
Title: Re: Protection vs Immunity
Post by: Master_Chi on August 23, 2010, 03:34:48 PM
I'm not sure on this one. Like protection, I think that immunity targets the immune character. If you can be protected from protection, I would say you can be protected from immunity. But I am not completely sure.

Is protection from protection like having a bodyguard for your bodyguard?

Another one: Could a bulletproof Samson bypass immunity by protection granted on Birth Foretold?

How does one acquire a "bulletproof" Samson?
Title: Re: Protection vs Immunity
Post by: Daniel TS RED on August 23, 2010, 03:35:25 PM
What is a bulletproof Samson?

Daniel

 :thumbup:
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 23, 2010, 03:36:08 PM
Read Birth Foretold, it'll make sense.  :P
Title: Re: Protection vs Immunity
Post by: Minister Polarius on August 24, 2010, 01:59:17 AM
No. Immunity doesn't target the other character. You'd still need to use...well, pretty much any of Green's useful battle-winners.
Title: Re: Protection vs Immunity
Post by: Professoralstad on August 24, 2010, 05:13:30 AM
No. Immunity doesn't target the other character. You'd still need to use...well, pretty much any of Green's useful battle-winners Blessing of Joshua.

The question was about Samson. Some people think a 12/6 bulletproof character is better than a 7/4 bulletproof character with a better special ability and more versatile enhancements. Shhh...

Also, Polarius is right about immunity. Philistine Garrison could still block a bulletproof Samson and be immune. Immunity only targets the immune character.

As to the original question, I am becoming more and more convinced that Thaddeus would protect immune characters from becoming immune, since you can't target protected cards. So yeah, Thaddeus is crazy good.
Title: Re: Protection vs Immunity
Post by: Alex_Olijar on August 24, 2010, 09:34:28 AM
So, he's essentially an 8/8 FBTN character that can't be interrupted?

Awesome.
Title: Re: Protection vs Immunity
Post by: Professoralstad on August 24, 2010, 10:04:09 AM
So, he's essentially an 8/8 FBTN character that can't be interrupted?

Awesome.

With enough Disciples out, he's even better than that.
Title: Re: Protection vs Immunity
Post by: Smokey on August 24, 2010, 10:05:59 AM
So, he's essentially an 8/8 FBTN character that can't be interrupted?

Awesome.

With enough Disciples out, he's even better than that.

Why do characters like this get printed? We went from pre-block ignore and not being able to block, to CBN protection and being able to block, but not being able to do anything.
Title: Re: Protection vs Immunity
Post by: RTSmaniac on August 24, 2010, 10:21:47 AM
 Cannot be interrupted.

can this be prevented? or negated? and how?
Title: Re: Protection vs Immunity
Post by: Professoralstad on August 24, 2010, 10:35:36 AM
Cannot be interrupted.

can this be prevented? or negated? and how?

Heroes with CBI status can be prevented/negated by cards like Confusion of Mind, Image of Jealousy, Destructive Sin, etc.

As to Thaddeus, End the Battle cards, Unholy Writ, Magic Charms, Christian Martyr, and Big EC's are all possible answers. There is not much Thaddeus can do against a TFG with a few negates, as Authority of Christ Promo is the only dependable CBN battle winner he can use. So yeah, he's just someone you need to watch out for when facing a Disciples deck. But he's no Job.
Title: Re: Protection vs Immunity
Post by: TheJaylor on August 24, 2010, 10:42:21 AM
oh i already can't wait for the next set!
Title: Re: Protection vs Immunity
Post by: Smokey on August 24, 2010, 10:44:42 AM
This set's lame, roll out the next one.
Title: Re: Protection vs Immunity
Post by: crustpope on August 24, 2010, 10:44:53 AM
oh i already can't wait for the next set!


Really?  bored with disciples already?  sheesh
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 24, 2010, 10:56:47 AM
The question was about Samson. Some people think a 12/6 bulletproof character is better than a 7/4 bulletproof character with a better special ability and more versatile enhancements. Shhh...

Who needs versatile enhancements, when you can instantly become CBN super-protected 22/10 with a single enhancement?
Title: Re: Protection vs Immunity
Post by: Alex_Olijar on August 24, 2010, 10:58:03 AM
Or 26/CBNIMMUNE
Title: Re: Protection vs Immunity
Post by: Smokey on August 24, 2010, 11:03:07 AM
Or 26/CBNIMMUNE

Now you're just making stuff up.
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 24, 2010, 11:05:52 AM
... theres no 7 offense gold enhancement with no SA.
Title: Re: Protection vs Immunity
Post by: Bryon on August 24, 2010, 11:25:33 AM
Cannot be interrupted.

can this be prevented? or negated? and how?

Heroes with CBI status can be prevented/negated by cards like Confusion of Mind, Image of Jealousy, Destructive Sin, etc.
Part of the "etc." is Satan's Seat.
Title: Re: Protection vs Immunity
Post by: Alex_Olijar on August 24, 2010, 11:29:56 AM
... theres no 7 offense gold enhancement with no SA.

Your right. It's 28. I can't remember the proper numbers, my bad. Though it does have an SA ;D
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 24, 2010, 12:00:04 PM
yeah, and thats not an optional ability, so it nukes Samson anyway.  :P
Title: Re: Protection vs Immunity
Post by: SirNobody on August 24, 2010, 12:32:20 PM
Hey,

In case there's any remaining confusion about the original question.  Red Dragon's immunity does not target Thaddeus.  Red Dragon's immunity does target Red Dragon.  Thaddeus protect Red Dragon from Red Dragon, so Red Dragon cannot target Red Dragon with Red Dragon's immune ability. :)  Thus the immune ability would not work; not because Thaddeus is protected from it, but because Thaddeus protects the evil character from it.

Tschow,

Tim "Sir Nobody" Maly
Title: Re: Protection vs Immunity
Post by: Minister Polarius on August 24, 2010, 12:59:46 PM
The moral of the story: Satan's Seat is actually useful now  :o
Title: Re: Protection vs Immunity
Post by: Lamborghini_diablo on August 24, 2010, 01:19:36 PM
Another question:

If i use Bulletproof Samson (nonpromo for this example), and my opponent blocks with Abimelech, is Samson protected from ignore?
Title: Re: Protection vs Immunity
Post by: Warrior_Monk on August 24, 2010, 01:26:02 PM
Another question:

If i use Bulletproof Samson (nonpromo for this example), and my opponent blocks with Abimelech, is Samson protected from ignore?
I would say yes.
Title: Re: Protection vs Immunity
Post by: Professoralstad on August 24, 2010, 01:33:34 PM
The moral of the story: Satan's Seat is actually useful now  :o

Which means so are the sites that protect Evil Cards from Dragon Raid...

Another question:

If i use Bulletproof Samson (nonpromo for this example), and my opponent blocks with Abimelech, is Samson protected from ignore?

Yes and no. He can't be ignored in the sense that Abimelech is winning outright, giving Samson initiative. But Abimelech still gets the part of ignore that protects him from Samson. So it's a stalemate, where neither can affect the other, unless Samson interrupts the ignore.
Title: Re: Protection vs Immunity
Post by: crustpope on August 24, 2010, 02:44:16 PM
This is going to get Complicated.... :-\
Title: Re: Protection vs Immunity
Post by: TheHobbit13 on August 24, 2010, 03:38:54 PM
Hey,

In case there's any remaining confusion about the original question.  Red Dragon's immunity does not target Thaddeus.  Red Dragon's immunity does target Red Dragon.  Thaddeus protect Red Dragon from Red Dragon, so Red Dragon cannot target Red Dragon with Red Dragon's immune ability. :)  Thus the immune ability would not work; not because Thaddeus is protected from it, but because Thaddeus protects the evil character from it.

Tschow,

Tim "Sir Nobody" Maly

Does Thaddeus protect my opponent from being able to band in an evil character? Assuming the condition are met.
And anyways, how does red dragon target himself? I thought the ability just activated. Furthermore I don't understand how a character can be protected from something that is not hurting him.
Title: Re: Protection vs Immunity
Post by: Master_Chi on August 24, 2010, 07:28:27 PM
No. Immunity doesn't target the other character. You'd still need to use...well, pretty much any of Green's useful battle-winners Blessing of Joshua.

The question was about Samson. Some people think a 12/6 bulletproof character is better than a 7/4 bulletproof character with a better special ability and more versatile enhancements. Shhh...

Also, Polarius is right about immunity. Philistine Garrison could still block a bulletproof Samson and be immune. Immunity only targets the immune character.

As to the original question, I am becoming more and more convinced that Thaddeus would protect immune characters from becoming immune, since you can't target protected cards. So yeah, Thaddeus is crazy good.

I believe I finally have a viable offense for purple.
Title: Re: Protection vs Immunity
Post by: D10N on August 24, 2010, 07:39:42 PM
Quote
Quote
Quote from: SirNobody on August 24, 2010, 05:32:20 PM
Hey,

In case there's any remaining confusion about the original question.  Red Dragon's immunity does not target Thaddeus.  Red Dragon's immunity does target Red Dragon.  Thaddeus protect Red Dragon from Red Dragon, so Red Dragon cannot target Red Dragon with Red Dragon's immune ability. Smiley  Thus the immune ability would not work; not because Thaddeus is protected from it, but because Thaddeus protects the evil character from it.

Tschow,

Tim "Sir Nobody" Maly

Does Thaddeus protect my opponent from being able to band in an evil character? Assuming the condition are met.
And anyways, how does red dragon target himself? I thought the ability just activated. Furthermore I don't understand how a character can be protected from something that is not hurting him.
I agree that there's something fishy about a card being protected from its own ability. If Thaddeus was blocked by an evil character with a drawing ability, would Thaddeus protect his opponent's deck from having cards drawn from it by the evil character? By this logic, it seems like it would, but it seems ludicrous.

IMHO, the purpose of protect abilities should be to shield a card from harmful abilities, not to serve as a twisted form of negate, where a card is protected from its own ability even activating.
Title: Re: Protection vs Immunity
Post by: Master_Chi on August 24, 2010, 07:44:53 PM
Quote
Quote
Quote from: SirNobody on August 24, 2010, 05:32:20 PM
Hey,

In case there's any remaining confusion about the original question.  Red Dragon's immunity does not target Thaddeus.  Red Dragon's immunity does target Red Dragon.  Thaddeus protect Red Dragon from Red Dragon, so Red Dragon cannot target Red Dragon with Red Dragon's immune ability. Smiley  Thus the immune ability would not work; not because Thaddeus is protected from it, but because Thaddeus protects the evil character from it.

Tschow,

Tim "Sir Nobody" Maly

Does Thaddeus protect my opponent from being able to band in an evil character? Assuming the condition are met.
And anyways, how does red dragon target himself? I thought the ability just activated. Furthermore I don't understand how a character can be protected from something that is not hurting him.
I agree that there's something fishy about a card being protected from its own ability. If Thaddeus was blocked by an evil character with a drawing ability, would Thaddeus protect his opponent's deck from having cards drawn from it by the evil character? By this logic, it seems like it would, but it seems ludicrous.

IMHO, the purpose of protect abilities should be to shield a card from harmful abilities, not to serve as a twisted form of negate, where a card is protected from its own ability even activating.

It is not Ludicrous, it is just a T-Pain in the butt.
Title: Re: Protection vs Immunity
Post by: slugfencer on September 24, 2010, 04:54:54 PM
Quote
Quote
Quote from: SirNobody on August 24, 2010, 05:32:20 PM
Hey,

In case there's any remaining confusion about the original question.  Red Dragon's immunity does not target Thaddeus.  Red Dragon's immunity does target Red Dragon.  Thaddeus protect Red Dragon from Red Dragon, so Red Dragon cannot target Red Dragon with Red Dragon's immune ability. Smiley  Thus the immune ability would not work; not because Thaddeus is protected from it, but because Thaddeus protects the evil character from it.

Tschow,

Tim "Sir Nobody" Maly

Does Thaddeus protect my opponent from being able to band in an evil character? Assuming the condition are met.
And anyways, how does red dragon target himself? I thought the ability just activated. Furthermore I don't understand how a character can be protected from something that is not hurting him.
I agree that there's something fishy about a card being protected from its own ability. If Thaddeus was blocked by an evil character with a drawing ability, would Thaddeus protect his opponent's deck from having cards drawn from it by the evil character? By this logic, it seems like it would, but it seems ludicrous.

IMHO, the purpose of protect abilities should be to shield a card from harmful abilities, not to serve as a twisted form of negate, where a card is protected from its own ability even activating.

I agree with Dion's post above here. Thad confuses me alot. Please help me understand this.
I was gonna ask a question about Thad so I just decided to add it to this post since it seems related.

Opponent attacks with Thad-11 disciples in play.
I block with Judas, My initiative. I play Midianite attack. Opponent plays AOTL. Judas dies because of Thad's "protecting himself from his own evil ability?? Even though Judas is CBN??" Help??  ???
Thanks in advance for helping me make sense outta this.  :)

Thaddeus (Di)
Type: Hero Char. • Brigade: Purple • Ability: 8 / 8 • Class: None • Special Ability: Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted. • Identifiers: NT Male Human, Disciple x=# of good disciples in play

Judas Iscariot (Pi)
Type: Evil Char. • Brigade: Crimson • Ability: 6 / 6 • Class: None • Special Ability: Protect this evil character from convert and discard abilities on opponent’s cards while he remains in play. Cannot be negated. • Identifiers: NT Male Human, Disciple

Midianite Attack (Pa)
Type: Evil Enh. • Brigade: Crimson • Ability: 1 / 5 • Class: None • Special Ability: All special abilities except banding on characters and enhancements except this one are negated.



Title: Re: Protection vs Immunity
Post by: Minister Polarius on September 24, 2010, 06:54:39 PM
Assuming Judas hadn't entered battle against you before, yes, AotL would kill him.
Title: Re: Protection vs Immunity
Post by: ChristianSoldier on September 26, 2010, 01:31:44 AM
Does protecting from an evil character also protect from enhancements played on them?  I seem to remember a discussion where that was stated as one of the differences between protect and immune, but I'm not sure.
Title: Re: Protection vs Immunity
Post by: Minister Polarius on September 26, 2010, 11:24:24 PM
Does protecting from an evil character also protect from enhancements played on them?  I seem to remember a discussion where that was stated as one of the differences between protect and immune, but I'm not sure.
Yes.
Title: Re: Protection vs Immunity
Post by: SirNobody on September 30, 2010, 02:17:08 PM
Hey,

Does protecting from an evil character also protect from enhancements played on them?  I seem to remember a discussion where that was stated as one of the differences between protect and immune, but I'm not sure.

NOOOOOOOOOOOOO!!!!!!!!! * goes screaming and yelling to fight with Bryon *

Tschow,

Tim "Sir Nobody" Maly
Title: Re: Protection vs Immunity
Post by: Smokey on September 30, 2010, 04:25:34 PM
Hey,

Does protecting from an evil character also protect from enhancements played on them?  I seem to remember a discussion where that was stated as one of the differences between protect and immune, but I'm not sure.

NOOOOOOOOOOOOO!!!!!!!!! * goes screaming and yelling to fight with Bryon *

Tschow,

Tim "Sir Nobody" Maly

Wut...
Title: Re: Protection vs Immunity
Post by: lightningninja on September 30, 2010, 06:12:00 PM
Wait wait wait... you're protecting, but that doesn't include immunity, right? Doesn't protect mean protection from harm, by nature? And immune is not harm.

And yeah, of course you can't target Thaddeus with enhancements used on characters he's ignoring. But if you let them get out 11 Disciples, you deserve to lose.
Title: Re: Protection vs Immunity
Post by: Warrior_Monk on September 30, 2010, 06:45:39 PM
Wait wait wait... you're protecting, but that doesn't include immunity, right? Doesn't protect mean protection from harm, by nature? And immune is not harm.
protect means cannot be targeted. immune targets themselves.
Title: Re: Protection vs Immunity
Post by: Master_Chi on September 30, 2010, 06:46:49 PM
Wait wait wait... you're protecting, but that doesn't include immunity, right? Doesn't protect mean protection from harm, by nature? And immune is not harm.

And yeah, of course you can't target Thaddeus with enhancements used on characters he's ignoring. But if you let them get out 11 Disciples, you deserve to lose.

It's easier than you think to get them out... Don't be so quick to judge.
Title: Re: Protection vs Immunity
Post by: lightningninja on September 30, 2010, 07:46:50 PM
Eh... maybe. But then you have your Emperor Augustus, ready to go. :D
Title: Re: Protection vs Immunity
Post by: The M on September 30, 2010, 08:09:15 PM
Wait wait wait... you're protecting, but that doesn't include immunity, right? Doesn't protect mean protection from harm, by nature? And immune is not harm.

And yeah, of course you can't target Thaddeus with enhancements used on characters he's ignoring. But if you let them get out 11 Disciples, you deserve to lose.

It's easier than you think to get them out... Don't be so quick to judge.
Don't be so quick to judge.
As always:
What is the final verdict?
Title: Re: Protection vs Immunity
Post by: lightningninja on September 30, 2010, 08:10:29 PM
I don't think immune should target. That's a pretty stupid rule. I hope that can be changed.
Title: Re: Protection vs Immunity
Post by: Master_Chi on October 01, 2010, 09:14:57 AM
I don't think immune should target. That's a pretty stupid rule. I hope that can be changed.

I think it's a good ruling. Sure, it makes Protection a little OP, but I'd rather have a way around Immunity-based characters (Red Dragon and Angel in the Path), IMO.
Title: Re: Protection vs Immunity
Post by: lightningninja on October 01, 2010, 03:35:21 PM
I don't think immune should target. That's a pretty stupid rule. I hope that can be changed.

I think it's a good ruling. Sure, it makes Protection a little OP, but I'd rather have a way around Immunity-based characters (Red Dragon and Angel in the Path), IMO.
Perhaps, depending on what happens. I can't stand when everyone uses the same stuff. If I get 50% of my opponents using Thaddeus, I'm gonna be angry.  ;D
Title: Re: Protection vs Immunity
Post by: Red Dragon Thorn on October 01, 2010, 03:46:28 PM
That just means that 50% percent of people will be playing Satan's Seat.
Title: Re: Protection vs Immunity
Post by: Master KChief on October 01, 2010, 03:57:56 PM
i would think confusion of mind would make a comeback before satans seat ever sees heavy play.
Title: Re: Protection vs Immunity
Post by: Red Dragon Thorn on October 01, 2010, 04:01:45 PM
CoM is so easily counterable though. It would almost need to be played with Balaam, and even then you're not solid since Balaam is easily counterable too.
Title: Re: Protection vs Immunity
Post by: Master KChief on October 01, 2010, 04:08:10 PM
i favor overall potential versus the limited scope of satans seat. if they're not playing thad, its essentially a wasted card slot.
Title: Re: Protection vs Immunity
Post by: Minister Polarius on October 01, 2010, 04:10:01 PM
i favor overall potential versus the limited scope of satans seat. if they're not playing thad, Job, Watchful Servant, Lydia, or Gabriel (Di) its essentially a wasted card slot.
Fixed. I haven't seen a good offense post-Di that doesn't use at least one of those cards.
Title: Re: Protection vs Immunity
Post by: Master KChief on October 01, 2010, 04:17:50 PM
watchful servant was dead on arrival. gabriel is overshadowed by his previous versions while gic by writ and charms. im still convinced job is a novelty strat. fbtn/b, gen/hand d, purple royalty, prophets, and ztemple also use none of those cards.
Title: Re: Protection vs Immunity
Post by: Minister Polarius on October 01, 2010, 05:03:35 PM
Quote
fbtn/b, gen/hand d, purple royalty, prophets, and ztemple
If you're using Herods and facing FbtN(B), you can afford a dead card or ten. Genesis has Job. Purple royalty is just awful. Prophets have Anna. Z-Temple is bad, but Priests have Phinehas and Ahimaaz. Problem?
Title: Re: Protection vs Immunity
Post by: Red Dragon Thorn on October 01, 2010, 05:04:57 PM
Priests have Abiathar too.
Title: Re: Protection vs Immunity
Post by: Daniel TS RED on October 01, 2010, 05:06:26 PM
Abiathar is a beast.

Daniel

 ;D
Title: Re: Protection vs Immunity
Post by: Master KChief on October 01, 2010, 05:22:14 PM
Quote
fbtn/b, gen/hand d, purple royalty, prophets, and ztemple
If you're using Herods and facing FbtN(B), you can afford a dead card or ten. Genesis has Job. Purple royalty is just awful. Prophets have Anna. Z-Temple is bad, but Priests have Phinehas and Ahimaaz. Problem?

job breaks the synergy of gen/hand d decks. purple royalty is pretty amazing when paired with infinite zeal recursion. nice catch on anna, but good luck with caves. good catch on phin, but ahimaaz and abiathar are not ztemple (specifically why i didnt say priests). regardless, none of the strats i named uses any of the cards you listed, which i thought was the entire point. 'good' is completely subjective, but that doesnt distract from the fact these strats have proven themselves in high calibur tournaments at one point or another.

Title: Re: Protection vs Immunity
Post by: Professoralstad on October 01, 2010, 06:03:44 PM
watchful servant was dead on arrival

I would like to vehemently disagree with that. That is all.

Title: Re: Protection vs Immunity
Post by: lightningninja on October 01, 2010, 06:18:20 PM
watchful servant was dead on arrival

I would like to vehemently disagree with that. That is all.


Yep. Read my avatar, I think it's the most broken card Redemption has ever made. What, Golgotha, by itself, is gonna stop it? No way.
Title: Re: Protection vs Immunity
Post by: Rawrlolsauce! on October 01, 2010, 06:19:37 PM
You guys better not mess with Birth Foretold <3. I need to think of a new name....
Title: Re: Protection vs Immunity
Post by: Warrior_Monk on October 01, 2010, 06:23:27 PM
watchful servant was dead on arrival

I would like to vehemently disagree with that. That is all.


Yep. Read my avatar, I think it's the most broken card Redemption has ever made. What, Golgotha, by itself, is gonna stop it? No way.
ANB. TGT.

oh, and Golgotha + CP will stop it by itself.
Title: Re: Protection vs Immunity
Post by: lightningninja on October 01, 2010, 06:24:15 PM
It will? Ok. I'll just leave it at that.
Title: Re: Protection vs Immunity
Post by: Master KChief on October 01, 2010, 07:16:58 PM
watchful servant isnt even close to broken. i'll leave it at that.
Title: Re: Protection vs Immunity
Post by: The Warrior on October 01, 2010, 07:22:17 PM
is it me or is the Watchful Servant dood look like a muslim with domed buildings in the back?  ???

(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fwww.redemptionreg.com%2FREG%2FLinkedDocuments%2FWatchful%2520Servant%2520%2528Di%2529.gif&hash=2c1f5ba5dd52ea3e147730684fc6631985ac256b)
Title: Re: Protection vs Immunity
Post by: Professoralstad on October 02, 2010, 07:59:34 AM
watchful servant isnt even close to broken. i'll leave it at that.

I agree with that. But neither was Zebulun, yet he still won a lot of games all by himself. I think it's really up to people to use him correctly. I don't disagree that he's not broken, but I do disagree with dead on arrival.
Title: Re: Protection vs Immunity
Post by: Bryon on October 03, 2010, 12:28:55 AM
A Watchful Servant deck will lose before the opponent is decked.  Unless your opponent is silly and isn't using JT or Simon the Zealot.  Or unless your opponent is REALLY silly and is using a deck with fewer than 63 cards.  :)
Title: Re: Protection vs Immunity
Post by: Minister Polarius on October 03, 2010, 06:19:53 AM
Quote
fbtn/b, gen/hand d, purple royalty, prophets, and ztemple
If you're using Herods and facing FbtN(B), you can afford a dead card or ten. Genesis has Job. Purple royalty is just awful. Prophets have Anna. Z-Temple is bad, but Priests have Phinehas and Ahimaaz. Problem?

job breaks the synergy of gen/hand d decks. purple royalty is pretty amazing when paired with infinite zeal recursion. nice catch on anna, but good luck with caves. good catch on phin, but ahimaaz and abiathar are not ztemple (specifically why i didnt say priests). regardless, none of the strats i named uses any of the cards you listed, which i thought was the entire point. 'good' is completely subjective, but that doesnt distract from the fact these strats have proven themselves in high calibur tournaments at one point or another.
I don't care about offenses that aren't good. My argument is that Stan's Chair is a counter, not a check, because it works against a large number of good offenses. You could just as easily say "NT Blue doesn't have any Protect Heroes lololol." Just because a strategy was good in the past doesn't mean it's good now. Or should I bust out a Purple offense with 6/6 characters and The Vineyard to bulk them up?

To reiterate:
The old Genesis/Romans hand discard model is outdated and bad. A good "Genesis" offense now should include Job and be paired with a faster defense than Romans.

Purple Royalty is near useless on it's own (thanks Golgotha!), and Zeal has been severely neutered (thanks, HT!)

I'll give you that Anna is a little redundant with Caves, but the fact remains there's a Hero in a Prophets offense that will be affected by Stan's Chair.

Z-Temple is not good any more. You need to do Teal or lose (thanks HT!).

So yes, you're correct that the specific strats you listed don't use Heroes that would be affected by Stan's chair (except for the fact that you admitted you missed Phinehas and Anna and then said this:)
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none of the strats i named uses any of the cards you listed, which i thought was the entire point
But...those are either post-Apostles strats that are outdated or are so very well taken care of by Herods that using Stan's Chair with a Herod's defense is one of like a bunch of dead cards you can afford to have. Even then, it's not totally dead: at the very worst, this card is a Thirty Pieces of Silver that only works if you actually give up a soul, can be used up to four times (normally), and doesn't take up your Art slot.
Title: Re: Protection vs Immunity
Post by: browarod on October 03, 2010, 07:30:46 AM
Stan's Chair
Um....?
Title: Re: Protection vs Immunity
Post by: Red Dragon Thorn on October 03, 2010, 08:27:41 AM
Satan's Seat. A little appreciated/used card (Before disciples) from FOOF.
Title: Re: Protection vs Immunity
Post by: browarod on October 03, 2010, 08:42:46 AM
Satan's Seat. A little appreciated/used card (Before disciples) from FOOF.
I know what Satan's Seat is, I just hadn't heard it referred to as such before, lol.
Title: Re: Protection vs Immunity
Post by: Master KChief on October 03, 2010, 09:43:11 AM
My argument is that Stan's Chair is a counter, not a check, because it works against a large number of good offenses.

many people will disagree on this point; satans chair has been reduced down to nigh-useless as it essentially has become a check and not a hard counter. there are far better hard counters in the game that have far better potential than just singling out a specific (severely small) subgroup of cards. read: com, golden calf, etc. what makes you think people would actually use satan's seat if they havent used it in the past? i believe games favor the decks that contain cards that are useful in 99% of situations. satans seat is not one of those cards. satans seat, at best, is a complete sideboard card.

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To reiterate:
The old Genesis/Romans hand discard model is outdated and bad. A good "Genesis" offense now should include Job and be paired with a faster defense than Romans.

disagree. as stated before, job breaks the synergy between gen staples such as zeb and benjamin, and a novelty card is not worth the extra deck slot for a kerith ravine imo.

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Purple Royalty is near useless on it's own (thanks Golgotha!), and Zeal has been severely neutered (thanks, HT!)

its amusing how you think nt defenses paired with golgotha and ht are somehow 100% staples for todays metas, which, might i add, are largely undetermined at this point.

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I'll give you that Anna is a little redundant with Caves, but the fact remains there's a Hero in a Prophets offense that will be affected by Stan's Chair.

but it wasnt included in your must-use-these-cards-if-you-want-to-win list, so there was never any argument there to begin with.

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Z-Temple is not good any more. You need to do Teal or lose (thanks HT!).

ztemple still remains good. what you confuse with 'not good any more' is actually 'playability of ztemple is low now because people tend to flock towards the newest seemingly uber-powerful theme/strategy in the latest released set' *cough cough tgt, disciples*.

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So yes, you're correct that the specific strats you listed don't use Heroes that would be affected by Stan's chair (except for the fact that you admitted you missed Phinehas and Anna and then said this:)
Quote
none of the strats i named uses any of the cards you listed, which i thought was the entire point

and again, once more with conviction:
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none of the strats i named uses any of the cards you listed, which i thought was the entire point

i did not say the strats i listed do not use heroes that satans seat would not affect. i said the strats i listed do not use the heroes you listed.

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But...those are either post-Apostles strats that are outdated...

im curious to know what your definition of 'outdated' is. if by 'outdated' you mean hardly any new support from newer expansions, i can think of at least one 'outdated' strat that would still tremendously own today since its largely unchecked right now in todays meta.
 
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Even then, it's not totally dead: at the very worst, this card is a Thirty Pieces of Silver that only works if you actually give up a soul, can be used up to four times (normally), and doesn't take up your Art slot.

i can give you satans seat has greater scope than 30 pieces, but 30 pieces is a horrible card to begin with. in this line of thinking, its like saying mildewed house is great too. i cannot hardly view any card that has an effect that is triggered only by giving up a lost soul to be any good at all. even if it has some uber-awasome effect, the bottom line is you gave up a lost soul to do it, and discarding a hero (of which 99% of decks have many, many more to rescue with...or, as you put it, 'thanks, ht!') cannot somehow mitigate the severity of that loss.

tl;dr: satans seat will remain a largely nigh-useless, unused card.
Title: Re: Protection vs Immunity
Post by: Minister Polarius on October 03, 2010, 02:41:55 PM
You keep saying stuff like "too early to tell." Well, I guess we'll just see, then, won't we?
Title: Re: Protection vs Immunity
Post by: Professoralstad on October 03, 2010, 07:38:11 PM
A Watchful Servant deck will lose before the opponent is decked.  Unless your opponent is silly and isn't using JT or Simon the Zealot.  Or unless your opponent is REALLY silly and is using a deck with fewer than 63 cards.  :)

Lol.

So far my WS deck (with three Heroes, Ahimaaz, ET, and WS) has only faced one deck with JT, and it was quickly dispatched by my Spreading Mildew. It's faced plenty of decks with Simon the Zealot and Four-Drachma Coin, but Herod's Dungeon takes care of the former, and DoN/Captured Ark the latter (or my opponent just activates it to discard it with Peter, serving my purposes even better).

Also, it went 4-1 at yesterday's local, losing only to the eventual winner, The Hobbit, and earning me second. Two of the decks I played were   63-carders. WS is a beast.
Title: Re: Protection vs Immunity
Post by: Daniel TS RED on October 03, 2010, 07:41:19 PM
I think WS is a beast too, but how can you get rid of CP + Gol.  If you play benedictus before battle and they CM you, you're hosed right?

Daniel

 ;D
Title: Re: Protection vs Immunity
Post by: lightningninja on October 03, 2010, 07:42:56 PM
A Watchful Servant deck will lose before the opponent is decked.  Unless your opponent is silly and isn't using JT or Simon the Zealot.  Or unless your opponent is REALLY silly and is using a deck with fewer than 63 cards.  :)

Lol.

So far my WS deck (with three Heroes, Ahimaaz, ET, and WS) has only faced one deck with JT, and it was quickly dispatched by my Spreading Mildew. It's faced plenty of decks with Simon the Zealot and Four-Drachma Coin, but Herod's Dungeon takes care of the former, and DoN/Captured Ark the latter (or my opponent just activates it to discard it with Peter, serving my purposes even better).

Also, it went 4-1 at yesterday's local, losing only to the eventual winner, The Hobbit, and earning me second. Two of the decks I played were   63-carders. WS is a beast.

JT? Good to hear you did well, I knew it's not dead. I'd love to compare deck lists with you. Would you be down with that?
Title: Re: Protection vs Immunity
Post by: Professoralstad on October 03, 2010, 08:14:13 PM
I think WS is a beast too, but how can you get rid of CP + Gol.  If you play benedictus before battle and they CM you, you're hosed right?

I had a backup plan of using Benedictus, ET, and AoCP just in case they had that combo. I have yet to need to do that yet.

JT? Good to hear you did well, I knew it's not dead. I'd love to compare deck lists with you. Would you be down with that?

JT=Jerusalem Tower. Considering Bryon apparently thinks it's silly to not use it, I would assume that you would know that, being in his playgroup and all... ;)

I did well in the tournament, but like any 70-card deck, it's susceptible to bad draws. I lost to Nathan primarily because of a few mistakes on my part, and his better draw, and after the tournament Martin Miller whopped me good twice in a row with a FBTN banding deck. I figured Herods shouldn't have too much trouble, but he drew fast and piled on the attacks. So it needs work. I can send you the decklist tomorrow (it's saved on my other computer).
Title: Re: Protection vs Immunity
Post by: Master KChief on October 03, 2010, 08:29:03 PM
so the benedictus is one turn of free reign with ws. what about subsequent turns?
Title: Re: Protection vs Immunity
Post by: Professoralstad on October 03, 2010, 08:37:07 PM
so the benedictus is one turn of free reign with ws. what about subsequent turns?

If my opponent uses Golgotha, then I use Benedictus+ET+AoCP to clear their blockers. If they hold one or two in their hand, AotL/Grapes takes care of them (Herod's Temple won't help them since they have no deck, and will almost always have a redeemed soul at this point). If they have a protect fort, then either they're using Pharisees/Sadducees (in T1...lol) or Golgotha won't help.

I have considered using just one Philistine with Land Dispute to use in conjunction with Benedictus if I feel I need to, but that will depend on what other methods people come up with to stop WS.

If they have Lampstand, Darius' Decree, Nazareth, CP, and Golgotha all up at the same time, I will at best get a time-out win/tie I suppose. So if you know it's coming, I guess it's possible to prep against it. But that's true of all Heroless/lite decks.
Title: Re: Protection vs Immunity
Post by: christiangamer25 on October 03, 2010, 08:55:29 PM
how odd i just happen to play all of those lol
Title: Re: Protection vs Immunity
Post by: RTSmaniac on October 03, 2010, 09:44:08 PM
you could throw in Faith as a Mustard Seed too with ET
Title: Re: Protection vs Immunity
Post by: Professoralstad on October 03, 2010, 10:14:37 PM
you could throw in Faith as a Mustard Seed too with ET

That would be helpful if Golgotha had to be occupied to work...but it doesn't, sadly enough. Anyone using Golgotha won't be silly enough to occupy it, especially against a hero-lite deck, as 90% of cards that target sites target occupied sites only.
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