Author Topic: Prot o Jeru and DOU  (Read 4513 times)

slugfencer

  • Guest
  • Trade Count: (0)
Prot o Jeru and DOU
« on: March 08, 2012, 06:47:49 PM »
0
Protection of Jerusalem (FF2)
Type: Hero Enh. • Brigade: Silver • Ability: None • Class: Territory • Special Ability: Place in your territory: Protect your good O.T. Fortresses from opponents. When you discard an evil Assyrian from play, you may negate and discard an evil card. • Play As: Place in your territory. While it remains there, protect your good O.T. Fortresses from opponents. When you discard an evil Assyrian from play, you may negate and discard an evil card. • Identifiers: OT, Depicts a Weapon • Verse: Isaiah 37:35 • Availability: Faith of our Fathers Extended booster packs (None)

Death of Unrighteous (Pa)
Type: Evil Enh. • Brigade: Pale Green • Ability: None • Class: None • Special Ability: Shuffle all Lost Souls and sites in holder's Land of Bondage into owner's draw pile. Discard all Evil Characters in battle. • Play As: Shuffle [return] all Lost Souls, sites, and evil cards in sites in your Land of Bondage into your deck. Discard all Evil Characters in battle. • Identifiers: None • Verse: Genesis 7:23 • Availability: Patriarchs booster packs (Rare)

I have Prot o Jeru in play. I play DOU on my assyrian. Do I get to D/C and evil card from opponents territory?

Also, how are people making the title of cards where you get to hover over it and it shows the card? They are also doing it in deck design with decks and it is really cool.
Thanks!

Offline Irish_Luck

  • Trade Count: (+2)
  • Jr. Member
  • **
  • Posts: 225
  • Good Luck
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #1 on: March 08, 2012, 06:52:37 PM »
+1
I would say it does since you are discarding an assyrian
Go Dolphins!

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #2 on: March 08, 2012, 07:01:46 PM »
0
That works.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #3 on: March 08, 2012, 07:13:07 PM »
0
Also, how are people making the title of cards where you get to hover over it and it shows the card? They are also doing it in deck design with decks and it is really cool.
Thanks!
#Protection of Jerusalem (there should be a drop down menu)
Protection of Jerusalem  (FF2)
Death of Unrighteous  (Pa)

slugfencer

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #4 on: March 13, 2012, 11:56:44 AM »
0
Code: [Select]
Protection of Jerusalem

I hit the # sign above the face icons--I must be doing this wrong.
-help!  :-[

Chronic Apathy

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #5 on: March 13, 2012, 12:22:14 PM »
+1
Just type the pound sign (#) and then start typing the name of the card. Death of Unrighteous

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #6 on: March 13, 2012, 02:03:42 PM »
+1
FWiW, be careful about playing it on an active Assyrian Survivor as PoJ won't fire due to the capture.

slugfencer

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #7 on: March 13, 2012, 02:17:56 PM »
0
#Death of Unrighteous

Ugh

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #8 on: March 13, 2012, 02:47:31 PM »
0
FWiW, be careful about playing it on an active Assyrian Survivor as PoJ won't fire due to the capture.
Wait, what? I thought he had to be discarded before he could be defeated, triggering PoJ before it triggers Survivor. If that's true, my Lamenting deck was quite possibly the worst deck I've ever built. And that's saying something.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Prot o Jeru and DOU
« Reply #9 on: March 13, 2012, 02:58:04 PM »
+1
Insteading undoes the initial ability before it happens, but Soul Survivor is not an instead ability. He is Discarded, then Captured.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #10 on: March 13, 2012, 07:16:54 PM »
0
Insteading undoes the initial ability before it happens, but Soul Survivor is not an instead ability. He is Discarded, then Captured.

This is how I've always understood this ability (and a couple of others, like PG Panic Demon).  DoU would still discard him, he would just then get captured.  It is not an instead as I understand it in the line of Wandering Spirit, Gates of Hell, Chamber of Angels, Obi-Wan's Caves, etc.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #11 on: March 14, 2012, 11:25:06 AM »
0
Insteading undoes the initial ability before it happens, but Soul Survivor is not an instead ability. He is Discarded, then Captured.

Instead is not an ability so that language won't affect this ruling. The concept is the same.
« Last Edit: March 14, 2012, 11:30:03 AM by TheHobbit13 »

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #12 on: March 14, 2012, 01:16:37 PM »
0
Instead is not an ability so that language won't affect this ruling. The concept is the same.

From the REG:
Quote
Instead

Cards that use the word "instead" replace an effect with a different effect.  When a card has a new effect applied to it "instead", it is not considered to have the original effect applied to it in any way. As such, "instead" implies a "would be" condition for the original effect (e.g. "if your character [would be] discarded...")

Assyrian Survivor (FF2)

Type: Evil Char. • Brigade: Pale Green • Ability: 2 / 2 • Class: Warrior • Special Ability: Protected from discard abilities on opponent’s cards. If defeated, capture to opponent's Land of Bondage. Cannot be interrupted.

Quote
Defeat                           

Defeat is caused when a character’s toughness is less than or equal to an opposing character’s strength. A defeat also occurs when a character is stopped from achieving his goal in battle. A Hero(es) is defeated when the Hero(es) in battle are discarded, repelled or otherwise fails to make a successful rescue such as in a stalemate. The Evil Character(s) is defeated when the Evil Character(s) in battle are discarded, ignored or otherwise fails to stop the Hero from making a successful rescue such as in a mutual destruction by numbers.

You are correct, sir.  I was thinking that the card was worded differently (something like the PG Panic Demon).  However, in this case it should not trigger PoJ for the reasons outlined.

Offline Praeceps

  • Tournament Host
  • Trade Count: (0)
  • *****
  • Posts: 888
    • LFG
    • East Central Region
Re: Prot o Jeru and DOU
« Reply #13 on: March 14, 2012, 07:49:54 PM »
0
Quote
You are correct, sir.  I was thinking that the card was worded differently (something like the PG Panic Demon).  However, in this case it should not trigger PoJ for the reasons outlined.

Just the opposite. You just proved that PoJ would activate in the case of survivor. In order to be captured, Survivor has to be defeated. In order to be defeated, Survivor has to be discarded. Thus, you still discarded an Assyrian, he just ended up somewhere other than the discard pile.
Just one more thing...

Offline christiangamer25

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 966
  • In brightest day, in blackest night...
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #14 on: March 14, 2012, 07:52:10 PM »
-1
right and cards that end up somewhere other then a set location don't pay the cost hence lazarus + masters table = broken so again no unless survivor remains in discard it was captured ty
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

Offline Praeceps

  • Tournament Host
  • Trade Count: (0)
  • *****
  • Posts: 888
    • LFG
    • East Central Region
Re: Prot o Jeru and DOU
« Reply #15 on: March 14, 2012, 08:17:57 PM »
0
right and cards that end up somewhere other then a set location don't pay the cost hence lazarus + masters table = broken so again no unless survivor remains in discard it was captured ty

But Survivor is not insteaded. The Master's Table is an instead ability, so that combination does not work here.

The Simple fact is, that Survivor can not be captured by his own ability unless he is first defeated. And as the REG so eloquently states, if he is discarded he is defeated. So you can not argue that he was simply captured and not discarded because he can't be captured by his own ability until he's been defeated first. if we used your logic we would say:

Step 1: He is discarded
Step 2: He is then Captured
Clarification: He has been captured, thus he was not discarded.
Resolution: He was not discarded, thus he was not defeated, thus he is not captured.
Paradox: He was not captured, so he gets discarded...
Just one more thing...

Offline theselfevident

  • Trade Count: (+15)
  • Sr. Member
  • ****
  • Posts: 855
  • The light is blinding to the naked eye
    • -
    • Northwest Region
Re: Prot o Jeru and DOU
« Reply #16 on: March 14, 2012, 08:24:56 PM »
0
Quote
Defeat                           

Defeat is caused when a character’s toughness is less than or equal to an opposing character’s strength. A defeat also occurs when a character is stopped from achieving his goal in battle. A Hero(es) is defeated when the Hero(es) in battle are discarded, repelled or otherwise fails to make a successful rescue such as in a stalemate. The Evil Character(s) is defeated when the Evil Character(s) in battle are discarded, ignored or otherwise fails to stop the Hero from making a successful rescue such as in a mutual destruction by numbers.

However, with DOU's discard, doesn't the Assyrian Survivor achieve its goal by stopping the hero from making a successful rescue?


Offline christiangamer25

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 966
  • In brightest day, in blackest night...
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #17 on: March 14, 2012, 08:26:01 PM »
-2
DING DING DING GIVE HIM A COOKIE ASSYRIAN SURVIVOR NEVER GETS DEFEATED CAUSE THE HERO DOESN'T GET A SOUL !!!!!!!!!!!!!!!!!!
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

Offline Praeceps

  • Tournament Host
  • Trade Count: (0)
  • *****
  • Posts: 888
    • LFG
    • East Central Region
Re: Prot o Jeru and DOU
« Reply #18 on: March 14, 2012, 08:30:36 PM »
0
Quote
Quote

    Defeat                           

    Defeat is caused when a character’s toughness is less than or equal to an opposing character’s strength. A defeat also occurs when a character is stopped from achieving his goal in battle. A Hero(es) is defeated when the Hero(es) in battle are discarded, repelled or otherwise fails to make a successful rescue such as in a stalemate. The Evil Character(s) is defeated when the Evil Character(s) in battle are discarded, ignored or otherwise fails to stop the Hero from making a successful rescue such as in a mutual destruction by numbers.

The RA fails, but Survivor is still defeated as he was still discarded. The discard happens. there is no ignoring that. If you want DoU to work, Survivor is discarded. If you want Survivor to be captured Survivor is still discarded. And seeing as the person who played DoU is the person who had PoJ in play he still discarded an Assyrian. You can't argue that everything happened but the discard because for any of it to happen, Survivor has to be defeated, which in this case means discarded.
« Last Edit: March 14, 2012, 08:42:39 PM by Praeceps »
Just one more thing...

Chronic Apathy

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #19 on: March 14, 2012, 08:34:26 PM »
0
Praeceps is correct. Assyrian Survivor's condition of "defeated" has nothing to do with whether or not the hero got a Lost Soul, it merely has to do with the state of Assyrian Survivor. When he's discarded his self-capture ability kicks in.

Offline theselfevident

  • Trade Count: (+15)
  • Sr. Member
  • ****
  • Posts: 855
  • The light is blinding to the naked eye
    • -
    • Northwest Region
Re: Prot o Jeru and DOU
« Reply #20 on: March 14, 2012, 08:39:03 PM »
+1
Praeceps is correct. Assyrian Survivor's condition of "defeated" has nothing to do with whether or not the hero got a Lost Soul, it merely has to do with the state of Assyrian Survivor. When he's discarded his self-capture ability kicks in.

It seems that defeated needs to be redefined in the REG

Chronic Apathy

  • Guest
  • Trade Count: (0)
Re: Prot o Jeru and DOU
« Reply #21 on: March 14, 2012, 08:41:31 PM »
0
Praeceps is correct. Assyrian Survivor's condition of "defeated" has nothing to do with whether or not the hero got a Lost Soul, it merely has to do with the state of Assyrian Survivor. When he's discarded his self-capture ability kicks in.

It seems that defeated needs to be redefined in the REG

I don't think so. The REG definition clearly has the word "discarded" under the definition, which I think satisfies the requirement. If anything, I'd just remove the word "otherwise" from it. Let me put it this way: A hero makes a battle challenge against you and you block with Assyrian Survivor; you have initiative and pass it, letting AS die. Clearly he was defeated, right?

Offline christiangamer25

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 966
  • In brightest day, in blackest night...
    • -
    • Northeast Region
Re: Prot o Jeru and DOU
« Reply #22 on: March 14, 2012, 08:42:59 PM »
0
except abilities must complete therefore survivor is captured and no longer discarded when poj checks cause if it worked your way i could block with king omri use gates with the searched for samaria play shimeis malicious curse and say i had still searched for a site so the decrease still happens. same thing
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

Offline theselfevident

  • Trade Count: (+15)
  • Sr. Member
  • ****
  • Posts: 855
  • The light is blinding to the naked eye
    • -
    • Northwest Region
Re: Prot o Jeru and DOU
« Reply #23 on: March 14, 2012, 08:43:56 PM »
0
Praeceps is correct. Assyrian Survivor's condition of "defeated" has nothing to do with whether or not the hero got a Lost Soul, it merely has to do with the state of Assyrian Survivor. When he's discarded his self-capture ability kicks in.

It seems that defeated needs to be redefined in the REG

I don't think so. The REG definition clearly has the word "discarded" under the definition, which I think satisfies the requirement. If anything, I'd just remove the word "otherwise" from it. Let me put it this way: A hero makes a battle challenge against you and you block with Assyrian Survivor; you have initiative and pass it, letting AS die. Clearly he was defeated, right?

A defeat also occurs when a character is stopped from achieving his goal in battle.

What is an evil character's goal in battle?

Offline Praeceps

  • Tournament Host
  • Trade Count: (0)
  • *****
  • Posts: 888
    • LFG
    • East Central Region
Re: Prot o Jeru and DOU
« Reply #24 on: March 14, 2012, 08:46:56 PM »
0
except abilities must complete therefore survivor is captured and no longer discarded when poj checks cause if it worked your way i could block with king omri use gates with the searched for samaria play shimeis malicious curse and say i had still searched for a site so the decrease still happens. same thing

Except that Omri's ability is being negated. DoU is not being negated, so AS is discarded.
Just one more thing...

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal