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Total Members Voted: 74
Voting closed: September 22, 2011, 09:46:33 PM
I vote yes.
Maybe we should have a cost to start playing dominants... Example: (Game Rule) Pay your opponet $1 for each dominant you play.
Quote from: EmJayBee83 on September 16, 2011, 12:48:34 AMQuote from: Prof Underwood on September 16, 2011, 12:25:48 AMMaybe Doubt and Glory of the Lord could count as -1 dominants, therefore allowing you to actually add another dominant to cancel them out.Heh. That is precisely young JSB23's position.Isn't JSB23 and Prof U having the same position on something similar to dividing by 0? Why hasn't the world exploded yet?
Quote from: Prof Underwood on September 16, 2011, 12:25:48 AMMaybe Doubt and Glory of the Lord could count as -1 dominants, therefore allowing you to actually add another dominant to cancel them out.Heh. That is precisely young JSB23's position.
Maybe Doubt and Glory of the Lord could count as -1 dominants, therefore allowing you to actually add another dominant to cancel them out.
Stamp's proposed chart.
Quote from: Gabe on September 16, 2011, 10:02:23 AMQuote from: Chronic Apathy on September 16, 2011, 09:05:14 AMOne thing that would make this interesting is it would increase the strategy required for TEAMS deck-building.The best teams already don't duplicate their Dominants, so I'm not sure how this would change anything for Teams.Duplicating SoG/NJ is always a good idea, IMO.Quote from: SomeKittens on September 16, 2011, 10:12:16 AMI've seen TEAMS decks piloted by top players that had all the dominants in one deck, and used the space in the other for some nasty tricks. This'll eliminate that type of deck.Unfortunately, Sauce and I used this tactic, since I had a huge deck. I like the idea of a Dom Cap though.
Quote from: Chronic Apathy on September 16, 2011, 09:05:14 AMOne thing that would make this interesting is it would increase the strategy required for TEAMS deck-building.The best teams already don't duplicate their Dominants, so I'm not sure how this would change anything for Teams.
One thing that would make this interesting is it would increase the strategy required for TEAMS deck-building.
I've seen TEAMS decks piloted by top players that had all the dominants in one deck, and used the space in the other for some nasty tricks. This'll eliminate that type of deck.
DON'T LISTEN TO WESTY ABOUT TEAMS. He was supposed to build a defense that hard counters disciples and then he gives away like 3 souls to disciples in the first two turns at nats.
Just remember anyone with more facial hair than me...Especially from Iowa...Shave them with Duct Tape.
QuoteStamp's proposed chart. boo.
Quote from: CountFountJust remember anyone with more facial hair than me...Especially from Iowa...Shave them with Duct Tape.My new agenda when I get on the boards, search for any new post by Count and -1 them.
I 'll vote for Count Fount for Redemption Dictator as long as I get to be in his Cabinet as Minister of Painful Punishments.
Quote from: soul seeker on September 16, 2011, 12:41:11 PMQuoteStamp's proposed chart. boo. Spoken like a typical Yankee/Steeler/Celtic/Laker/Canadian/SEC/UCLA fan. Gideons of the world, UNITE! (And I don't mean the Bible-distributing ones. )
0 doms: more than 5 categories won at State, Regional or National level1 doms: 5 categories won at State, Regional or National level2 doms: 4 categories won at State, Regional or National level3 doms: 3 categories won at State, Regional or National level4 doms: 2 categories won at State, Regional or National level5 doms: 1 category won at State, Regional or National levelunlimited doms: 0 categories won at State, Regional or National level
postcount.add(1);
So...why are we putting in the dom cap? I thought we wanted to hit NJ hard, and this does nothing...
Quote from: Ring Wraith on September 17, 2011, 08:17:24 AMSo...why are we putting in the dom cap? I thought we wanted to hit NJ hard, and this does nothing...Because a Dom cap is awesome and will make the game better.
Quote from: EmJayBee83 on September 17, 2011, 10:58:56 AMQuote from: Ring Wraith on September 17, 2011, 08:17:24 AMSo...why are we putting in the dom cap? I thought we wanted to hit NJ hard, and this does nothing...Because a Dom cap is awesome and will make the game better.This coming from a guy who built 'by the numbers' decks for Teams. What a goof!
Matt if I would have been your team mate instead of Wild Bill we may have been able to dominate Nats Team. By the way how did your labotomy go? Wasn't that your reason for 'running' away from the tournament so quickly? Hmmmmm