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My amendment would simply allow you to keep an Artifact activated at all times if you choose, so that Priestly Breastplate could be used as intended.
Each turn, with all active artifacts, you have to deactivate the current artifact in that location, and either a) Activate a new one, or leave none active in that locationb) Reactivate the same artifact in that location (if allowed by the SA of that location or the location is the Art pile).What if we added:c) Keep that artifact active in that location.
Quote from: slugfencer on May 04, 2010, 02:56:54 PMDear Playtesters,Please give us an errata to make us useful. Love,Priestly Breastplateand Split AlterQuote from: Prof Underwood on May 04, 2010, 04:32:56 PMQuote from: Bryon on May 04, 2010, 02:31:04 PMI'm sorry that card was not worded correctly.I appreciate Bryon's apology here, and encourage everyone to stop being upset about Split Altar. Yes it was a mistake, but they have admitted it and apologized. There is no reason to keep bringing it up. Let's just move on.
Dear Playtesters,Please give us an errata to make us useful. Love,Priestly Breastplateand Split Alter
Quote from: Bryon on May 04, 2010, 02:31:04 PMI'm sorry that card was not worded correctly.I appreciate Bryon's apology here, and encourage everyone to stop being upset about Split Altar. Yes it was a mistake, but they have admitted it and apologized. There is no reason to keep bringing it up. Let's just move on.
I'm sorry that card was not worded correctly.
Quote from: Professoralstad on May 04, 2010, 08:39:42 PMEach turn, with all active artifacts, you have to deactivate the current artifact in that location, and either a) Activate a new one, or leave none active in that locationb) Reactivate the same artifact in that location (if allowed by the SA of that location or the location is the Art pile).What if we added:c) Keep that artifact active in that location. Until a few days ago, that's how I thought it worked anyway...So that sounds great to me.
I think it's silly that a card that targets opponent's artifacts in general do not target artifact piles, because you know that all the cards in your opponent's artifact pile are artifacts (unless he is cheating).
Quote from: BubbleBoy on May 05, 2010, 01:51:12 PMI think it's silly that a card that targets opponent's artifacts in general do not target artifact piles, because you know that all the cards in your opponent's artifact pile are artifacts (unless he is cheating). But are curses in the artifact pile renamed as artifacts?
Quote from: Wings of Music on May 05, 2010, 06:40:51 PMQuote from: BubbleBoy on May 05, 2010, 01:51:12 PMI think it's silly that a card that targets opponent's artifacts in general do not target artifact piles, because you know that all the cards in your opponent's artifact pile are artifacts (unless he is cheating). But are curses in the artifact pile renamed as artifacts?Yes. When they are on the Artifact pile, they can be targeted by any card that targets artifacts, as well as any card that targets Curses. So you can use DoN on a curse, and you can also use Phinehas' Spear. However, they CANNOT be targeted as enhancements when they are activated on your artifact pile, nor targeted as artifacts when they are used in battle. They can always be targeted as Curses however.
would a solution to being activaited every turn be this?every turn to keep an artifact active you would have to pay an upkeep price. That price is one counter. A card that has no limit on usage(infinate usage), would not be effected but it would allow them to be kept active indefinaitley on a hero or on what ever. A 2 ussage art afact would only be allowed to 2 counters before discarded. For all practical purposes there would be no need to put counters on the artifacts but it allows an explination that allows the change without changing limit use artficats.