New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
1. You give initive if you are killing them by numbers or removing them from battle. In either chance you get a chance to play an enhancement to negate the removal or another enhancement so you aren't dying.So they can play an interrupt and/or an enhancement that negates character SA's, okay. That makes sense.4. This should work. The only way to stop cards like those is if you prevent it or if you play CoN like I do XDI wasn't asking if it was possible to play the combo, I was asking if the combo did what I thought it did with WS's effect. I reworded the question so maybe it's clearer now. Sorry for the confusion.5. I believe that Magic Charms is discarded if your Magician is removed from play. But if it gets set aside, it goes with it too. If you magician gets d/c returned to hand or deck, MC is discarded.Hmm, okay. Good to know.6. If your magician is being discarded, you cannot use MC. You would have to follow rules of inititive. If you interrupt and then do MC then you would still win the battle i believe.So I do need an interrupt to use MC, okay. I wasn't sure
There's just a few things that I don't quite understood completely that I would like to get solid information on.1. When/how does my opponent get initiative when my evil character's SA is discarding their hero? For example, I block with Enchanter and discard an enhancement to return their only hero in battle to territory. What happens then? What exactly do they get the chance to do before my effect resolves and returns the hero?
2. If an effect says "If X is discarded, do Y", does that count for battle, too? For example, I block with Wandering Spirit and he loses by the numbers (not necessarily BTN, but not by removal). Does he then go to the bottom of my deck instead of the discard pile?
3. I block with Wandering Spirit and play Deafening Spirit during that battle, but lose the battle in the same way I lost the battle in question 2. Assuming #2 is answered by yes WS goes to the bottom of deck, does Deafening Spirit go with him since it's treated as a demon?
4. Wandering Spirit + Deceiving Spirit (choose Pale Green) + Death of Unrighteous = demons on bottom?
5. If the evil character Magic Charms is placed on is being discarded, removed, returned to hand, captured, or converted does Magic Charms follow him to the same place?
6. If MC does follow the Magician, and he is targeted for discard during a battle, can I then discard MC to capture 2 heroes before the EC is discarded, or do I need an interrupt?