Author Topic: The Master's Table used in battle  (Read 3706 times)

browarod

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Re: The Master's Table used in battle
« Reply #25 on: October 11, 2010, 03:49:10 PM »
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There are no GE's that would do anything against those.
In the case of GiC, if you could interrupt and remove their character, then GiC would fizzle since there's not a WC EC in battle anymore (or so I would think).

Offline stefferweffer

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Re: The Master's Table used in battle
« Reply #26 on: October 11, 2010, 03:53:49 PM »
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There are no GE's that would do anything against those.
In the case of GiC, if you could interrupt and remove their character, then GiC would fizzle since there's not a WC EC in battle anymore (or so I would think).
That's what I was thinking too, though I've never heard of it being tried before.
« Last Edit: October 11, 2010, 03:57:10 PM by stefferweffer »

Offline Minister Polarius

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Re: The Master's Table used in battle
« Reply #27 on: October 11, 2010, 03:56:52 PM »
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No good card would Interrupt a Curse in the Discard Pile and Remove an EC at the same time.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

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Re: The Master's Table used in battle
« Reply #28 on: October 11, 2010, 04:07:22 PM »
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No good card would Interrupt a Curse in the Discard Pile and Remove an EC at the same time.
It wouldn't have to interrupt a curse, just the battle.

Offline Minister Polarius

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Re: The Master's Table used in battle
« Reply #29 on: October 11, 2010, 04:13:19 PM »
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No, it would have to interrupt the curse.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline stefferweffer

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Re: The Master's Table used in battle
« Reply #30 on: October 11, 2010, 04:23:37 PM »
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Then why can POTW play a generic "Interrupt the Battle" (by special initiative granted by his removal), but my hero cannot?

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Re: The Master's Table used in battle
« Reply #31 on: October 11, 2010, 04:33:13 PM »
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Because ITB interrupts: all ongoing abilities, the last Enhancement if it was played by your opponent, and...humn, any ability removing you from battle. However, I don't think this would work to save your Hero. The reason an Enhancement would fizzle if you ITB and remove the only character is because there's nobody for it to reactivate on, not because you went back in time and made it so there was never an EC in the first place. In the same way, you could ITB and kill the WC EC, but GiC would still capture you.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

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Re: The Master's Table used in battle
« Reply #32 on: October 11, 2010, 04:40:13 PM »
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I disagree. GiC, like any enhancement, has a stipulation of a specific EC in battle. If you remove said EC, you no longer meet the requirement and it should fizzle.

We could use an elder in here.

Offline RTSmaniac

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Re: The Master's Table used in battle
« Reply #33 on: October 11, 2010, 07:51:59 PM »
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and in the UnHoly Writ example could i not play a card like Visions of Iddo the Seer?

Visions of Iddo the Seer (Ki)
Type: Hero Enh. • Brigade: Green • Ability: None • Class: None • Special Ability: Interrupt the battle and return all Heroes and good enhancements in battle to owner's hand except this one.
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Offline galadgawyn

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Re: The Master's Table used in battle
« Reply #34 on: October 11, 2010, 07:57:16 PM »
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It doesn't because "interrupt the battle" is defined to only interrupt character and enhancement abilities (though I think it should interrupt cards in battle).  So you are not interrupting Unholy Writ or Go into Captivity.

Quote
A Hero is losing by removal if the Hero is being captured, discarded, returned to territory, or otherwise removed from battle by an opposing special ability. You have initiative, but you may only play an enhancement that has an “interrupt” or “negate” special ability."


That has to be taken in context.  It is my understanding that you can only play an "interrupt" or "negate" enhancement that actually interrupts or negates the card that is causing your removal; you don't have blanket initiative for any interrupt or negate.  

According to that paragraph, if you use Haman's Plot I could play a negate card but I can't because it won't negate Haman's Plot.  Similarly if you draw cards and then have initiative to discard me, I can't negate your site access before my guy is discarded.  

Quote
The "special initiative to negate your removal" also does not have to directly negate your removal, it can be used to indirectly negate your removal as well
Since when?  If you drew the card that caused my removal, I can just negate your drawing?
If you banded in the hero that played the battle winner, I can just negate the banding?

What about cards that might result in negating your removal?  They discard your demon with Masters Table and you interrupt the battle, draw cards, play a banding enhancement, draw more cards, and hope to draw Lying Unto God and play that?  What if that scenario isn't a might because you know that LuG is one of your last 2 cards?

Offline SirNobody

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Re: The Master's Table used in battle
« Reply #35 on: October 11, 2010, 09:16:53 PM »
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Hey,

Interrupt the battle only interrupts cards in the battle.  It does not interrupt sites or artifacts outside of the Field of Battle.

The Master's Table is triggered by a convert ability.  Go into Captivity is triggered by a player's choice to use it.  Interrupt the battle can/does interrupt the trigger for The Master's Table (the convert ability) but Interrupt the battle cannot interrupt the trigger for Go into Captivity.  If you interrupt the trigger you interrupt the effect, so Interrupt the battle works against The Master's Table but doesn't work against Go into Captivity.

Quote
The "special initiative to negate your removal" also does not have to directly negate your removal, it can be used to indirectly negate your removal as well
Since when?  If you drew the card that caused my removal, I can just negate your drawing?
If you banded in the hero that played the battle winner, I can just negate the banding?

Play an Enhancement abilities cannot be interrupted.  And playing an enhancement isn't an ability so it can't be interrupted.  Which is a rule in part so that those sort of situations don't happen.

As for "since when" the ruling that came to mind was a side battle ruling that say if a side battle card is played, and during the side battle the blocker in the main battle is defeated, once the main battle resumes the blocker can negate/interrupt the side battle card as if it was the card that defeated the blocker.

Quote
What about cards that might result in negating your removal?  They discard your demon with Masters Table and you interrupt the battle, draw cards, play a banding enhancement, draw more cards, and hope to draw Lying Unto God and play that?  What if that scenario isn't a might because you know that LuG is one of your last 2 cards?

While that sort of set of abilities MIGHT result in negating the removal, it definitely does interrupt your removal, which is enough to make it playable.

Tschow,

Tim "Sir Nobody" Maly

Offline BubbleBoy

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Re: The Master's Table used in battle
« Reply #36 on: October 11, 2010, 09:41:09 PM »
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Okay, here's how I see the situation:

Quote from: REG > Instant Special Abilities > Interrupt or Negate Last > How to Use
‘Interrupt the battle’ interrupts all active ongoing abilities on characters and enhancements, abilities that are causing you to lose the battle by removal, as well as the last enhancement played in the current battle if it was played by your opponent.

I'm not sure whether the "in play" default applies to the REG as well as card abilities, but the only reason I can think of that an ITB card could stop TMT but not UW is that TMT is in play once it has removed a character while UW is not.

However, I would rather make a ruling based on a rule than the other way around...
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Offline Master Q

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Re: The Master's Table used in battle
« Reply #37 on: October 11, 2010, 09:44:07 PM »
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The Master's Table is triggered by a convert ability.  Go into Captivity is triggered by a player's choice to use it.  Interrupt the battle can/does interrupt the trigger for The Master's Table (the convert ability) but Interrupt the battle cannot interrupt the trigger for Go into Captivity.  If you interrupt the trigger you interrupt the effect, so Interrupt the battle works against The Master's Table but doesn't work against Go into Captivity.

The player has the choice of discarding a demon, since The Master's Table says may, just like Go into Captivity. It isn't just the player's choice, certain conditions(conversion, wc evil character in battle) must be met in both cases. And if you are able to interrupt the conversion to stop Master's Table, why can't you interrupt the trigger on Go Into Captivity (if your warrior class evil character is in battle) and play reach+AOCP to discard the character and negate the trigger for GIC, since the character isn't in battle anymore? The wording on The Master's Table could be just like GIC's: If an evil character is converted you may discard a demon. If you can stop the conditions on The Master's Table, why can't you stop the conditions on GiC when the wording is so similar? Is it because GiC discards itself? Help me to understand pleez. ???
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Offline Minister Polarius

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Re: The Master's Table used in battle
« Reply #38 on: October 12, 2010, 12:10:51 AM »
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Because GiC is not a triggered ability, it is an activated ability with a use criterion.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline SirNobody

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Re: The Master's Table used in battle
« Reply #39 on: October 12, 2010, 12:17:34 PM »
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Hey,

You're confusing "condition" with "trigger."

"Each time an evil character is converted" is an event.  "If your warrior class evil character is in battle" is a state.  Triggers are always events.  States can only be conditions.

As far as the "may" applying to both, with The Master's Table when a character is converted you have the option to discard a demon.  You can choose not to but if you choose not to you can't go back later and discard a demon (that would require a second conversion).  With Go Into Captivity the may means that any time the condition is satisfied you have the option of capturing.  You can do it as soon as the condition is satisfied, or you can wait and do it at some later point as long as the condition remains satisfied.

Does that help?

Tschow,

Tim "Sir Nobody" Maly

browarod

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Re: The Master's Table used in battle
« Reply #40 on: October 12, 2010, 01:23:41 PM »
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Is "Anytime" an event or state?

Offline Bryon

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Re: The Master's Table used in battle
« Reply #41 on: October 12, 2010, 02:59:02 PM »
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Is "Anytime" an event or state?
Anytime you want is a state.  Anytime X happens is an event.

Offline SirNobody

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Re: The Master's Table used in battle
« Reply #42 on: October 12, 2010, 08:49:54 PM »
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Hey,

Is "Anytime" an event or state?
Anytime you want is a state.  Anytime X happens is an event.

And choosing that right now is the 'anytime' that I want is an event.

Tschow,

Tim "Sir Nobody" Maly

Offline galadgawyn

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Re: The Master's Table used in battle
« Reply #43 on: October 18, 2010, 06:36:52 PM »
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Quote
Play an Enhancement abilities cannot be interrupted.  And playing an enhancement isn't an ability so it can't be interrupted.  Which is a rule in part so that those sort of situations don't happen.

I understand that the "play an enhancement" can't be undone.  You are saying that if I draw cards, still have initiative by numbers, then play a card I drew to win, that they can't negate the drawing to stop the battle winner?  What about my second scenario? 

I rescue with teal, play a banding enhancement to bring in my red guy, still have initiative, and play Freedom to win.  Can they negate my banding enhancement to survive?

browarod

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Re: The Master's Table used in battle
« Reply #44 on: October 19, 2010, 10:34:23 AM »
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They can negate the drawing, but it only returns any drawn cards still in your hand (i.e.: not the one you played).

Yes, they can negate the banding to push the red guy out of battle and make Freedom fizzle with no one to reactivate on. They could only use a "negate a/any" ability, though, as a "negate last" would target Freedom.

 


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