Author Topic: Name-On-Name and X/X  (Read 776 times)

Offline Red Warrior

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Name-On-Name and X/X
« on: August 16, 2010, 04:25:41 PM »
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Once X/X is determined (i.e. 3/3) can those numbers be doubled by name on name bonus (i.e. 6/6) upon the appropriate character?

The Rabshakeh's Threats X/X (X = Assyrians in play)
SA: N/A


Bonus question: these types of enhancements are dynamic, correct? (That is, if at any point during battle the amount of Assyrians in play is increased or decreased, the numerical value is altered accordingly)
-Joey

Red was always playable :)

Warrior_Monk

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Re: Name-On-Name and X/X
« Reply #1 on: August 16, 2010, 04:28:09 PM »
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I would say yes to both.

Offline Professoralstad

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Re: Name-On-Name and X/X
« Reply #2 on: August 16, 2010, 04:29:49 PM »
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Yes. An X/X enhancement would become 2X/2X on the appropriate NoN character.

Bonus: There was a big discussion on this awhile ago, and I think it was ruled that X in an ongoing ability or numbers (X/X) are dynamic.
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Offline Red Warrior

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Re: Name-On-Name and X/X
« Reply #3 on: August 16, 2010, 04:34:22 PM »
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In the case of a completed ability, one could not "go back" or "edit" their selections, correct?

Example, I play Pride before Calamity on my demon in battle, selecting 2 heroes (X = My Redeemed Souls, we'll say 2) to discard. I would not then be able to select 2 more if my opponent played SoG/NJ right?

Pride Before Calamity
Discard up to X Heroes in play. • Identifiers: OT, X = the number of opponent’s Redeemed Souls.
-Joey

Red was always playable :)

Warrior_Monk

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Re: Name-On-Name and X/X
« Reply #4 on: August 16, 2010, 04:35:15 PM »
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you are correct, sir. it's an instant ability.

 


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