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Quote from: Cnakeeyes on July 25, 2018, 01:03:03 PMThen why is the enhancment played after dream not negated if dream is negated? You can cascade hop over a CBN ability but not an inherently CBI one? How does that make any sense or be intuitive for teaching and ruling?The enhancement played by Dream is Cascade Negated if it was one of the 3 cards drawn by Dream. If it was in your hand before Dream was played, it can't be Cascade Negated.
Then why is the enhancment played after dream not negated if dream is negated? You can cascade hop over a CBN ability but not an inherently CBI one? How does that make any sense or be intuitive for teaching and ruling?
It is an effect! It is a trigger effect. I'm just saying it can't be one way for one card and a total opposite way for another card just cuz that's the way we want it to work. See if you chose to do the third effect instead of the second one someone could play the three woes and negate that ability. Hidden treasures has three effects that make up one ability.Hidden treasures first Effect is "Once per turn, if your lone green brigade prophet begins a battle," This is a trigger effect.Hidden treasures second Effect is "you may play an Enhancement" This is a play effectHidden treasures third Effect is "or discard an evil Enhancement in an opponent's deck" This is a discard effectREG Triggered EffectAn ability with a triggered effect has an effect that is waiting for event to occur be activated. A triggered effect always has a condition that is checking for an event to happen. Triggered effects may be ongoing or instant. When a card with an ability with a triggered effect is played, the condition activates and begins checking for the triggering event to happen, and the condition is triggered when the event happens.
Bases on your logic if I then played banquet on harlot it would have no effect.
"Hidden treasures' first part of its first ability is "Once per turn, if your lone green brigade prophet begins a battle." This is a condition."It's not a condition itself. It is a trigger effect that is waiting for an event to happen aka looking for the conditions to be met. I guess technically speaking "you may" is the optional trigger. And there's no reason why you can't negate the "you may".
I was never aware that cascade hopped cbn. It's probably something that rarely came up and simeon-auto-moses must have worked for different reasons. If that's the case than I agree Not Alone is cascade negated. Triggers are abilities which can be i/p/n see tkh and archers+ end the battle scenarios. Play is cbi, however, so Not Alone would be in battle and negated just like abishai-Joshua-captain scenario where captain is in battle but his ability is cascaded negated.
Quote from: Jeremystair on July 25, 2018, 02:53:58 PM"Hidden treasures' first part of its first ability is "Once per turn, if your lone green brigade prophet begins a battle." This is a condition."It's not a condition itself. It is a trigger effect that is waiting for an event to happen aka looking for the conditions to be met. I guess technically speaking "you may" is the optional trigger. And there's no reason why you can't negate the "you may".It is a condition. An effect has to have a target, and that has no target. The play and the discard are both triggered effects."Indicates" in that section is supposed to be about the effects that follow the condition, not the condition itself.
Negating an ability negates all effects of that ability, unless the negate specifies a type of effect it negates, in which case it only negates the specified effects.
An ability consists of one or more effects, and may have one or more conditions, options, or players to carry out some or all the effects. An option is represented by the word “may” and/or by a choice between two effects. If a player or players is mentioned in the ability, the effect is carried out by those players; otherwise the controller carries out the effect.
A modifier may have one or more conditions included as part of the modifier.
Quote from: TheHobbit on July 25, 2018, 03:04:28 PMI was never aware that cascade hopped cbn. It's probably something that rarely came up and simeon-auto-moses must have worked for different reasons. If that's the case than I agree Not Alone is cascade negated. Triggers are abilities which can be i/p/n see tkh and archers+ end the battle scenarios. Play is cbi, however, so Not Alone would be in battle and negated just like abishai-Joshua-captain scenario where captain is in battle but his ability is cascaded negated.Simeon/AutO/Moses works because a card cannot indirectly negate itself.