New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
That's what I used to think as well but I'm almost certain I've had it ruled otherwise. It would be nice to have a definitive ruling though.
Quote from: Kevinthedude on April 25, 2018, 04:16:52 PMThat's what I used to think as well but I'm almost certain I've had it ruled otherwise. It would be nice to have a definitive ruling though.Let's use an example with new FoM cards Phinehas bands to Caleb who bands to Benaiah. They are blocked by 12FG. Caleb is kicked out because Phinehas isn't CBN. However, everything Caleb did, including underdecking a Giant, taking/playing a City, and banding to Benaiah sticks, because Caleb is CBI. And since Benaiah is still in battle and nothing is trying to negate him, he's not negated.I guess if you'd apply the same logic that negating draw abilities do, you would negate Benaiah. Which is silly. And is also why Benaiah sticks and his ability is ruled to be active.Thank you for providing a fantastic example that runs counter to the "negate draw" ruling!
The counter argument is that if Phinehas' ability had never activated, Benaiah would never have made it to battle and thus even though he doesn't get kicked because Caleb is CBN, do as much as you can combined with the catch all that is cascade negate would result in Benaiah being negated.
See, it's this verbiage that really gets under my skin - defining Negate as "it never happened". Well, that's really not accurate. It really means "It never happened, unless it's CBI or CBN".
I've got to ask... Seriously... If a rule didn't exist already that said "Negate cards drawn by draw abilities when you negate the draw ability", or "Negate any heroes banded into battle when you negate band abilities", would anyone honestly be arguing that they should be negated? Which is an additional ability that isn't found in "Negate draw abilities" or "Negate band abilities"? And makes things more complicated and less intuitive?
If any effects were carried out because of an ability that is negated, all of the negateable effects that can be traced back to the negated ability are cascade negated.
Quote from: jmhartz on April 25, 2018, 05:11:52 PMI've got to ask... Seriously... If a rule didn't exist already that said "Negate cards drawn by draw abilities when you negate the draw ability", or "Negate any heroes banded into battle when you negate band abilities", would anyone honestly be arguing that they should be negated? Which is an additional ability that isn't found in "Negate draw abilities" or "Negate band abilities"? And makes things more complicated and less intuitive?Yes because thisQuoteIf any effects were carried out because of an ability that is negated, all of the negateable effects that can be traced back to the negated ability are cascade negated.is incredibly generic and can be extrapolated very far. The old wording on it was even worse.
Quote from: Kevinthedude on April 25, 2018, 05:17:45 PMQuote from: jmhartz on April 25, 2018, 05:11:52 PMI've got to ask... Seriously... If a rule didn't exist already that said "Negate cards drawn by draw abilities when you negate the draw ability", or "Negate any heroes banded into battle when you negate band abilities", would anyone honestly be arguing that they should be negated? Which is an additional ability that isn't found in "Negate draw abilities" or "Negate band abilities"? And makes things more complicated and less intuitive?Yes because thisQuoteIf any effects were carried out because of an ability that is negated, all of the negateable effects that can be traced back to the negated ability are cascade negated.is incredibly generic and can be extrapolated very far. The old wording on it was even worse.Ok, let's use that rule instead.If THAT rule didn't exist, would you honestly be arguing that Benaiah should be negated completely (yet remain in battle) when 12FG blocks Phinehas/Caleb/Benaiah? Like, is that the logical conclusion you would arrive at?