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Special AbilitiesThese are the instructions printed on the picture of some cards. ( See Anatomy of a Card and Resolving Special Ability Combinations in the rulebook).There are two types of special abilities that define how a special ability is carried out: Ongoing Abilities and Instant Abilities. When a single card has more than one special ability (including gained abilities), and an order is not specified, perform the abilities in this order:First, complete all special abilities in the order written on the card except those that add a character to the battle (banding abilities). Note that some special abilities can happen together even though they may be separated by a period. Second, if the card is a character with either a gained ability or a weapon-class enhancement, then activate the gained abilities in the order gained. Finally, activate the special abilities on the carried weapon-class enhancement.Complete banding abilities.Complete any Choose Blocker or Rescuer abilities.
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The activation of pre-loaded enhancements are triggered abilities (like Hidden Treasures). They take place after all other character and weapon abilities have completed.
Quote from: Gabe on November 11, 2011, 11:24:40 AMThe activation of pre-loaded enhancements are triggered abilities (like Hidden Treasures). They take place after all other character and weapon abilities have completed.If I make a rescue attempt with a prophet and have Hidden Treasures active , does HT activate after all good and evil character and weapon abilities have completed or after all good character and weapon abilities have completed?Hidden Treasures (FF)Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Once per turn, if your lone green brigade prophet begins a battle, you may play an Enhancement or discard an evil Enhancement in an opponent's deck. • Play As: Once per turn, if your lone green brigade prophet begins a battle, you may play an Enhancement or search opponent's deck for an evil enhancement and discard it. • Identifiers: None • Verse: Obadiah 1:6 •
The activation of pre-loaded enhancements are triggered abilities (like Hidden Treasures). They take place after all other character and weapon abilities have completed.If I make a rescue attempt with a prophet and have Hidden Treasures active , does HT activate after all good and evil character and weapon abilities have completed or after all good character and weapon abilities have completed?Hidden Treasures (FF)Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Once per turn, if your lone green brigade prophet begins a battle, you may play an Enhancement or discard an evil Enhancement in an opponent's deck. • Play As: Once per turn, if your lone green brigade prophet begins a battle, you may play an Enhancement or search opponent's deck for an evil enhancement and discard it. • Identifiers: None • Verse: Obadiah 1:6 •