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Under normal rules the battle ends when both players agree to play no more cards in battle. An end the battle ability creates an alternative to that rule, a withdraw ability does not.Saying that Withdraw and Battle Immediately Ends abilities both end the battle is like saying that immune and ignore abilities both win the battle. It's just not the case.
Just to be clear, does this officially overturn the various Withdraw Hero + Chariots of Fire/I Am Patience vs DoN rulings that have been made in the past?It has been ruled (forever, as far as I know) that if I have Chariots/IaP/any other "after rescue" card and I make a rescue with a withdraw character and immediately pull the character out of battle that my opponent has no chance to play DoN to take out Chariot/IaP/whatever because you cannot play dominants during battle resolution and the rescue attempt ended once the hero withdrew.
Quote from: EmJayBee83 on December 27, 2009, 01:45:32 AMJust to be clear, does this officially overturn the various Withdraw Hero + Chariots of Fire/I Am Patience vs DoN rulings that have been made in the past?It has been ruled (forever, as far as I know) that if I have Chariots/IaP/any other "after rescue" card and I make a rescue with a withdraw character and immediately pull the character out of battle that my opponent has no chance to play DoN to take out Chariot/IaP/whatever because you cannot play dominants during battle resolution and the rescue attempt ended once the hero withdrew.I'm no official, but my gut is telling me that yes, this does change the rule. Both players have not signaled that the battle is over, but the ONLY thing the blocking player can do at this point is play a dominant, so it is usually assumed at this point that the battle is finished. However, I feel that it would only make sense to allow someone to DoN the CoF/IaP before it activates.
why would the blocking player be able to play a dominant in this situation?
ah. so wouldnt unholy writ also work in this situation as well?
4. Battle Phase - Follow these steps in order:a) You may begin a rescue attempt or battle challenge byplacing a Hero into the Field of Battle. If you make a rescueattempt or battle challenge, go to step b. Otherwise,skip to the Discard Phase.b) Your opponent may block your Hero by placing an EvilCharacter into the Field of Battle.
Second, do placed enhancements follow the same rule as Warrior's Spear? Could I, for example, place Obedience of Noah on Ahimaaz, have him enter battle, immediately withdraw, and then choose the blocker (i.e., put an EC into battle) for my opponent?
And actually, after reading the rulebook, it seems to me that the blocking player could even present a blocker after a withdraw hero makes a rescue attempt.The Rulebook says:Quote4. Battle Phase - Follow these steps in order:a) You may begin a rescue attempt or battle challenge byplacing a Hero into the Field of Battle. If you make a rescueattempt or battle challenge, go to step b. Otherwise,skip to the Discard Phase.b) Your opponent may block your Hero by placing an EvilCharacter into the Field of Battle.Step b is contingent on placing a hero into the Field of Battle, it doesn't say anything about the hero having to still be in battle at the end of step a.
Since the REG already "clarifies" that there is no distinction between "discarded" and "immediately discarded," I think a similar clarification that there is no distinction between "battle ends" and "battle immediately ends" would be consistent.
Another thing I would like to have explained is what happens if you play a battle winner, I play an ITB and then remove your character from the battle. Your battle winner already activated so I'm not sure--given the Warrior's Spear ruling--why merely removing the character it was played on from the battle would prevent it from taking effect.
The REG actually does have this to say:Instant Abilities > Withdraw from Battle > How to UseWithdraw cards can be used to immediately terminate a battle or rescue attempt. Only cards targeted to withdraw must leave the Field of Battle. If the withdraw card specifies that only a character withdraws from battle, the enhancements are discarded unless there is another character remaining or immediately replaced in the Field of Battle that can use them. Cards returned to your hand return to face value and cards returned to your territory retain their abilities. Other characters in battle not targeted remain in battle. If a withdrawing character was the only one in battle, the battle ends. If other characters remain in battle, the battle continues and initiative rules apply. Withdraw cards can be interrupted if you gain initiative after the withdraw card is played.
Quote from: EmJayBee83 on December 27, 2009, 01:45:32 AMJust to be clear, does this officially overturn the various Withdraw Hero + Chariots of Fire/I Am Patience vs DoN rulings that have been made in the past?I was not aware of such a ruling regarding the use of Destruction. You are correct that I am disagreeing with that ruling.
Just to be clear, does this officially overturn the various Withdraw Hero + Chariots of Fire/I Am Patience vs DoN rulings that have been made in the past?
Destruction could be played on an "after battle" artifact in response to a hero like Spy attacking and withdrawing.
And actually, after reading the rulebook, it seems to me that the blocking player could even present a blocker after a withdraw hero makes a rescue attempt.
QuoteSecond, do placed enhancements follow the same rule as Warrior's Spear?Yes, placed enhancements, in this case, work the same way as weapons.
Second, do placed enhancements follow the same rule as Warrior's Spear?
Quote from: EmJayBee83 on December 27, 2009, 07:28:53 PM[Difference between withdraw and ITB question deleted.]The key is the interrupt. If you interrupt an ability, when the interrupt ends, you check to make sure the interrupted abilities still can activate, and if they can't then they don't. That's part of the "definition" of an interrupt.
[Difference between withdraw and ITB question deleted.]
Especially interesting considering return to hand abilities are now considered withdraw abilities.
Where have we used the phrase "battle ends?"