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To my understanding they stay. Though "technically" it might be different.
First, complete all special abilities in the order written on the card except those that add a character to the battle (banding abilities). Note that some special abilities can happen together even though they may be separated by a period (e.g., Authority of Christ promo). Second, if the card is a character with either a gained ability or a weapon-class enhancement, then activate the gained abilities in the order gained. Finally, activate the special abilities on the carried weapon-class enhancement.
YMT is that official enough for ya?
i also cant see where anyone can justify anywhere in that REG quote that the weapon would not activate.
did weapon enter battle? yes.was weapon interrupted or prevented? no.weapon still resolves.
Lol RR its funny you asked this question because you responded in the old thread MKChief posted lol
Quote from: Master KChief on December 24, 2009, 11:41:25 PMdid weapon enter battle? yes.was weapon interrupted or prevented? no.weapon still resolves.No need to be a "yes man" (as you like to say). I can read Bryon's ruling, and I already acknowledged its validity. However, I was responding to your claim that you "cant see where anyone can justify anywhere in that REG quote that the weapon would not activate." I gave you a way that it could be justified. There are precedents for SAs that enter battle, are not interrupted or prevented, and yet do not resolve. For example, if I block with Babel to bring in a ton of ECs, but on one of them use an ability that lets me play an enhancement and I choose an enhancement that says "battle immediately ends," do all the other SAs still resolve? Specifically, do the weapons on the remaining characters still activate?
not being a yes-man, as i clearly justified my stance with logic.
Did the spear enter battle? yesWas it negated (directly or indirectly)? noThen it works.
In the babel situation, there is a reason they wouldn't activate. It's the same reason you can't interrupt an end the battle card. The battle ends, and nothing else activates.
In the Babel case, you are mistaken, unless Bryon has ruled otherwise for "end the battle" cards.
i seem to recall hearing the exact opposite of what you claim from maly.
please explain to me how i can be mistaken, if the exact same logic can be applied here:
so you're suggesting each special ability on each evil character resolves one at a time, rather than simultaneously? i seem to recall hearing the exact opposite of what you claim from maly.
Nothing in Redemption happens Simultaneously.
why do pending abilities never activate if they were never interrupted or prevented? how is a withdraw ability not a 'battle immediately ends ability' if used offensively? how are the two situations any different if they're almost exactly similiar in mechanic?
why do pending abilities never activate if they were never interrupted or prevented?