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I think this is a lesson learned for both parties. Player A could maybe execute some kind of verbal check before moving on to the next phase if he's done something "significant" like that. Player B I think needs to be more vocal if he needs more time, he could ask to look at the cards, or just for Player A to hold on for a second.
Incidentally, I know this really wasn't your question, but doesn't the weapon say "evil enhancement"? How do you play the good green one?
wow, I never realized that. It is amazing how you tend to just gloss over that stuff. This maked evil gold a little less versatile than the other brigades. I know Pale green and gray can be used on offense and defense. I havent yet checked Crimson, but this is really interesting.
I know I'm probably the most unofficial person making a comment. But does it really matter when CM is played, because does it not stop the rescue attempt dead in its tracks, because there is now no hero to rescue a lost soul?
I understand that, I understated what I was saying. I was only referring to the RA itself, not anything that happened because of the card played. But being wiped out because you didn't catch something more quickly would be no fun!