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A character must be “healable” to be targeted by a heal effect. A character is “healable” if it is being discarded,is poisoned, is diseased or is paralyzed.
The phrase “protect X from [player or players]” means “protect X from [player or players]’s cards”
1. Determine the outcome of the battle. Discard all characters that are dying based on thestrength and toughness comparison. Discard all Enhancements that no longer have acharacter that can use them in the field of battle.2. Activate all effects that trigger based on the result of the battle.
Edit: When in the ability activation order is the card entering battle considered to be in play if it is being played from outside of play?
Edit3: Quote from: REGA character must be “healable” to be targeted by a heal effect. A character is “healable” if it is being discarded,is poisoned, is diseased or is paralyzed.Does this mean Peter cannot heal a decreased character if decrease is the only thing "wrong with it" and it is not poisoned, diseased, or paralyzed?
Edit4:Quote from: REGThe phrase “protect X from [player or players]” means “protect X from [player or players]’s cards”"[player's] cards" or should it say "cards used by [player]?"
Edit6: Quote from: REG1. Determine the outcome of the battle. Discard all characters that are dying based on thestrength and toughness comparison. Discard all Enhancements that no longer have acharacter that can use them in the field of battle.2. Activate all effects that trigger based on the result of the battle.If enhancements are discarded before end of battle happens, how do enhancements that return themselves to hand or underdeck themselves work?
Quote from: Kevinthedude on January 17, 2018, 05:48:26 PMEdit6: Quote from: REG1. Determine the outcome of the battle. Discard all characters that are dying based on thestrength and toughness comparison. Discard all Enhancements that no longer have acharacter that can use them in the field of battle.2. Activate all effects that trigger based on the result of the battle.If enhancements are discarded before end of battle happens, how do enhancements that return themselves to hand or underdeck themselves work?That's only Enhancements that no longer have a character that can use them - other Enhancements are discarded in step 6, and after battle is in step 5. Basically, you usually can't return them if you lose the battle - if your character doesn't make it to battle resolution, the Enhancement would get discarded before battle resolution anyway.
Edit7: Brigade identity officially defined with flavorful verses? Didn't know I needed this until now.
Edit8: I'm curious why Not in Battle wasn't updated to actually include everything that is not in battle.
Quote from: RedemptionAggie on January 17, 2018, 09:10:57 PMQuote from: Kevinthedude on January 17, 2018, 05:48:26 PMEdit6: Quote from: REG1. Determine the outcome of the battle. Discard all characters that are dying based on thestrength and toughness comparison. Discard all Enhancements that no longer have acharacter that can use them in the field of battle.2. Activate all effects that trigger based on the result of the battle.If enhancements are discarded before end of battle happens, how do enhancements that return themselves to hand or underdeck themselves work?That's only Enhancements that no longer have a character that can use them - other Enhancements are discarded in step 6, and after battle is in step 5. Basically, you usually can't return them if you lose the battle - if your character doesn't make it to battle resolution, the Enhancement would get discarded before battle resolution anyway.So to double clarify, if a character like Silly Women blocks and dies by numbers in battle resolution, she will not be able to capture herself because she dies before the ability goes off?
A set-aside effect must target a card you own and control unless the set-aside card is territory class, is played in battle and does not have a paired ability, or specifically targets opponent’s cards.
A set-aside Enhancement can be played outside of battle during the Preparation or Discard Phase if they areplayed on a character that can use the Enhancement in the active player's territory. Set-aside Enhancements played outside of battle are discarded after the targets are set aside. Set-aside Enhancements played in battle are treated as regular Enhancements when played in battle.
Everything is in ORDIR, no worries
Off topic from the current discussion, but with the new changes in wording on set aside, you can now play any set aside enhancement in territory that specifically targets an opponent's cards for set aside, correct? This would only effect two cards in the game, but could potentially be very powerful.
Quote from: Ironisaac on January 17, 2018, 11:22:49 PMOff topic from the current discussion, but with the new changes in wording on set aside, you can now play any set aside enhancement in territory that specifically targets an opponent's cards for set aside, correct? This would only effect two cards in the game, but could potentially be very powerful. I don't think we meant to change that part. It's probably "is played in battle and targets an opponent's cards".