New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
A triggered ability is a type of ongoing ability that is delayed until a specific scenario or game action takes place. When the given situation occurs, a triggered ability activates, and can be tied to either an instant or ongoing effect. Triggered abilities often take the form of “If X happens, then Y,” “When X, you may Y,” or “While X, Y.” In each of these cases, the triggered ability is delayed until the situation or condition “X” either occurs or is true, and then the ability “Y” will activate.Abilities on characters or enhancements that check for a condition at the moment they are played, and so are not waiting for an event to “happen,” are not triggered abilities. These are not written as in the examples above, but are instead written as “If X, Y.” For example, an ability that reads “If your Hero is blocked, play an enhancement” is a triggered ability, as it is waiting on an event thatcould happen. However, “If you control a missionary, draw a card” is not a triggered ability, because it is checking the condition at that moment. There is no ongoing “waiting” for that type of wording, it checks at that time and completes or does not, and so it is not a triggered ability. These nontriggered abilities activate when the card is played, as described above for abilities.Triggered abilities are either optional or mandatory. Optional triggered abilities will be designated with a “may” or similar wording, while mandatory abilities simply describe the outcome without giving a choice. Optional triggered abilities may only be activated while the card it is on is controlled by the holder and is either in play or set aside area. Mandatory triggered abilities that are not negated persist at least until the end of the current phase, even if the card leaves play or set aside, unless the card specifies otherwise.While triggered abilities are triggered by a condition or situation happening, they may not insert themselves between other abilities to resolve. Instead, they are pending until all other abilitiesresolve, and then the triggered event may activate.
Thanks, Dayne. So what's the point of having a "Negate and Rescue a Lost Soul" SoG if SoG's ability resolves first and the LS's ability has no chance to trigger? What examples are there as to why the negate ability was added to SoG?