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2. You cannot rescue lost souls in your own Land of Bondage.
The draw phase is the first phase of a player’s turn. A player must draw three cards from the top of his deck during his draw phase. Each Lost Soul drawn must be placed in that player’s Land of Bondage, and the Lost Soul’s special ability activates. Each time a player draws a Lost Soul, he must draw another card to replace it, until three cards except Lost Souls have been drawn. If no cards are left in a player’s deck, the game continues using the cards that player has.
wouldnt this also work against you? like, if you had your own hopper, and it went to your opponent on turn 2, then, on turn 4 you draw son of God and play it to rescue your own hopper, which is in their LoB. Since its negated, wouldnt it go back to your own LoB, and then you wouldnt be able to rescue it?
Quote from: bballer54 on June 07, 2013, 11:07:29 PMwouldnt this also work against you? like, if you had your own hopper, and it went to your opponent on turn 2, then, on turn 4 you draw son of God and play it to rescue your own hopper, which is in their LoB. Since its negated, wouldnt it go back to your own LoB, and then you wouldnt be able to rescue it?Once the Hopper is in their territory it cannot be negated in a later phase. Place abilities cannot be negated after the phase they were played in ends. This is why if you attack with Cheribum with Wheel Within a Wheel and they block with KoT, W3 isn't discarded after battle.
I don't see why dominants shouldn't be able to be played in the draw phase if it's in response to an opponent's action. It does say the upkeep phase follows immediately after, but that doesn't necessarily mean that you can't play cards during the draw phase.
Hey,Quote from: Westy on June 07, 2013, 10:01:11 PMI don't see why dominants shouldn't be able to be played in the draw phase if it's in response to an opponent's action. It does say the upkeep phase follows immediately after, but that doesn't necessarily mean that you can't play cards during the draw phase. It's the same reason you can't play Harvest Time in response to your opponent's only remaining lost soul being underdecked with Hormah durring battle resolution. Like battle resolution, the draw phase (and upkeep phase) are "instant" phases, you do what must be done and move on.Tschow,Tim "Sir Nobody" Maly
Still, being able to negate Hopper off Feast/Hero draws seems good.
In the rulebook (which I accessed through the REG), under Diagram of a Turn --> Overview, it states QuoteThe following phases are performed each turn, even if nothing is actively done on a particular phase. A response is allowed between every separate phase. This seems to say that Mayhem (and other dominants) could be played between phases, which would allow it to be played after drawing and before Sin in the Camp targets the 3 cards. If this is not the case, then this statement is misleading, because that is how I would interpret it...
The following phases are performed each turn, even if nothing is actively done on a particular phase. A response is allowed between every separate phase.
Well done, Ken. That quote seems pretty clear to me. Nice find.
What you quoted says that cards can be played between phases, not during phases.
Quote from: KoalaKingoFA on June 07, 2013, 11:39:50 PMQuote from: bballer54 on June 07, 2013, 11:07:29 PMwouldnt this also work against you? like, if you had your own hopper, and it went to your opponent on turn 2, then, on turn 4 you draw son of God and play it to rescue your own hopper, which is in their LoB. Since its negated, wouldnt it go back to your own LoB, and then you wouldnt be able to rescue it?Once the Hopper is in their territory it cannot be negated in a later phase. Place abilities cannot be negated after the phase they were played in ends. This is why if you attack with Cheribum with Wheel Within a Wheel and they block with KoT, W3 isn't discarded after battle.Quote from: Ken4Christ4ever on June 08, 2013, 05:25:44 PMWhat you quoted says that cards can be played between phases, not during phases.It doesn't matter whether Mayhem can be played in draw phase or not only that it can be played before the next phase takes place.
I would say that you can do what the OP suggests if the hopper is drawn outside of draw phase. The only thing that can happen during your draw phase is drawing (and any resultant abilities of LSs drawn, such as shame, far country and territory discard).
Quote from: Professoralstad on June 09, 2013, 10:20:07 AMI would say that you can do what the OP suggests if the hopper is drawn outside of draw phase. The only thing that can happen during your draw phase is drawing (and any resultant abilities of LSs drawn, such as shame, far country and territory discard).What about Upkeep Phase? The only thing that happens during upkeep is a turn is triggered and any abilities that specifically say it. Can I play Mayhem before they get to use Fishing Boat? Can I play SoG on a hopper drawn by Fishing Boat?
Quote from: Westy on June 09, 2013, 03:12:54 PMQuote from: Professoralstad on June 09, 2013, 10:20:07 AMI would say that you can do what the OP suggests if the hopper is drawn outside of draw phase. The only thing that can happen during your draw phase is drawing (and any resultant abilities of LSs drawn, such as shame, far country and territory discard).What about Upkeep Phase? The only thing that happens during upkeep is a turn is triggered and any abilities that specifically say it. Can I play Mayhem before they get to use Fishing Boat? Can I play SoG on a hopper drawn by Fishing Boat?doesn't the hoppers ability need to complete before you can play SoG?
So I can play mayhem before my upkeep phase right?