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it equates to the EXACT same thing.
it serves no purpose whatsoever other than to give a player 2 free points.
SOG/NJ BANNED NO'NO'NO!
While we're on the topic of changing stuff in Redemption, what do you guys think about three to four of each special ability card allowed per deck for type 1? ( Same rules would apply for Doms, multi colored stuff, lost souls etc...) And if we made this change I think we should play to 6 or 7 souls to win. Think about it guys, all of the strategy with out the restrictions of type 2.
The simple solution is leave T1 alone and make a T3
I am stating the obvious when I say that I pulled a tooth from NJ by restricting it's use to only your SoG. That is as far as I want to take it. No ban forthcoming.
Cheers,Rob
Rob, maybe NJ could be errata'ed to read, "Play this card simultaneously with the Son of God card and rescue any additional Lost Soul in play. But, then, holder must tear this card in half."
Use cards that cannot be rescued by Dominants, or cards that protect Lost Souls from rescue.And fwiw, there is strategic value to these cards beyond their capacity to earn free points.
why not just nix sog/nj and play the game to 3/5 points? it equates to the EXACT same thing.
I still would like to hear from Rob (or if not possible, then from Bryon or Schaef) as to whether there is even a possibility that T1 games could ever be played to 6 LSs instead of 5.
There's a combo of 5 cards that automatically wins the game for you.Confusion + an EC + Burial + SoG + NJ = You CANNOT lose.Impossible to lose if you pull that off. I actually have a deck based around that(I also have HPP)...alot of fun.