New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
if you are a hater of dominants rescuing souls, just play altar of ahaz....
No one enjoys watching a defenseless T1 MP deck give away free LS
the game is already slightly weighted in favor of offense with the sole inclusion of son of god. nj makes it more than slightly weighted in favor of the offense...almost by 50% of the total score needed.i wouldnt be too afraid of games timing out either...more offensive cards would be used to offset the loss of nj. which i feel strengthens the meta as a whole, as many have been complaining about the degradation of actual battles nowadays anyways...which i feel is where the game should be focusing at.
Quote from: Master KChief on July 08, 2009, 04:34:48 AMthe game is already slightly weighted in favor of offense with the sole inclusion of son of god. nj makes it more than slightly weighted in favor of the offense...almost by 50% of the total score needed.i wouldnt be too afraid of games timing out either...more offensive cards would be used to offset the loss of nj. which i feel strengthens the meta as a whole, as many have been complaining about the degradation of actual battles nowadays anyways...which i feel is where the game should be focusing at.I understand what your saying but I think that the lack of New Jerusalem would actually hurt the battle phase rather than help it. Think about it, if decks became increasingly more offensive the battle phase would diminish because more of the power offensive cards are being used and less of the defensive cards. If you ban New Jerusalem you have other cards as well or it won't do anything. If New Jerusalem is banned it makes the other power cards more powerful. There goes a way to stop Garden Tomb or Jacob RTC for a turn or two.
all of you who say "its 2 free LS" Realize that it go both ways don't you?
We do. We're not saying we dislike the card because our opponents use it. We dislike it because its existence is not only practically a requirement for any deck, but causes less fun to occur. Most of us don't play because we enjoy winning, we play because we enjoy playing.
How much longer should T1 games go then do you guys think? 5 minutes? 10 minutes?