New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
cascade prevented
If Daniel is first, he negates the banding card prior to banding, so future characters should be functionally cascade prevented (rendering the CBI irrelevant). Leaving just the original Hero(es) and the banding card in battle.
but there is nothing negating shadrach, Daniel CBN brings him in, so he is in battle no matter what. the only ability that is negated is one that in no way brings him into battle, so I don't see how the cascade affects him
I keep almost writing a reply to this thread then remembering I've had this exact conversation about cascade negate interactions countless times before and wondering what the point is. Cascade needs to die.
Sooo...where are we with this?
What would the repercussions be if we said that instead of CBN/CBI sticking we said they don't stick? So in this example, the only thing that sticks in Daniel's special ability.
Quote from: Sean on June 12, 2019, 02:52:43 PMWhat would the repercussions be if we said that instead of CBN/CBI sticking we said they don't stick? So in this example, the only thing that sticks in Daniel's special ability.The universe explodes...so yeah, can't do that...
If Daniel weren't CBN, it would make perfect sense to me that negating the ability that brought him in would kick everyone out... but since he is I find it kinda weird that the Negate Cascades through.
Quote from: Mr.Hiatus on June 12, 2019, 12:06:06 PMSooo...where are we with this?RedemptionAggie’s response is going to be the official ruling, apparently.
Quote from: Watchman on June 13, 2019, 06:47:57 AMQuote from: Mr.Hiatus on June 12, 2019, 12:06:06 PMSooo...where are we with this?RedemptionAggie’s response is going to be the official ruling, apparently.His ruling is correct, except for one thing: The hero that Daniel banded to would still be in battle. Daniel is CBN, so his band sticks no matter what.